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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-11 18:13:45 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-12 09:52:22 +0200 |
commit | 277b24dfb7acdb42589b931252bbe7be81c7536e (patch) | |
tree | 248dc6dfca0e27c3b03533b45753a16d186d2811 /editor/connections_dialog.h | |
parent | cc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff) | |
download | redot-engine-277b24dfb7acdb42589b931252bbe7be81c7536e.tar.gz |
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
Diffstat (limited to 'editor/connections_dialog.h')
-rw-r--r-- | editor/connections_dialog.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h index 1f7ff87e24..c2fd1f1d09 100644 --- a/editor/connections_dialog.h +++ b/editor/connections_dialog.h @@ -35,6 +35,7 @@ #ifndef CONNECTIONS_DIALOG_H #define CONNECTIONS_DIALOG_H +#include "core/undo_redo.h" #include "editor/editor_inspector.h" #include "editor/scene_tree_editor.h" #include "scene/gui/button.h" @@ -44,7 +45,6 @@ #include "scene/gui/menu_button.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" -#include "undo_redo.h" class PopupMenu; class ConnectDialogBinds; |