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author | kobewi <kobewi4e@gmail.com> | 2022-11-02 19:50:33 +0100 |
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committer | kobewi <kobewi4e@gmail.com> | 2022-11-02 19:50:33 +0100 |
commit | ee53b172774d023d77daa7871a2d88bcbd5a44c6 (patch) | |
tree | 82d7418c891ec7ca0169b40350f70bfd64d27561 /editor/connections_dialog.h | |
parent | 39cece382d1c0f9f89eaa469a93497c50b516686 (diff) | |
download | redot-engine-ee53b172774d023d77daa7871a2d88bcbd5a44c6.tar.gz |
Fix crash in connection dialog
Diffstat (limited to 'editor/connections_dialog.h')
-rw-r--r-- | editor/connections_dialog.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h index 126a0ca828..fcfc501386 100644 --- a/editor/connections_dialog.h +++ b/editor/connections_dialog.h @@ -47,7 +47,6 @@ #include "scene/gui/tree.h" class ConnectDialogBinds; -class EditorUndoRedoManager; class ConnectDialog : public ConfirmationDialog { GDCLASS(ConnectDialog, ConfirmationDialog); @@ -197,7 +196,6 @@ class ConnectionsDock : public VBoxContainer { Button *connect_button = nullptr; PopupMenu *signal_menu = nullptr; PopupMenu *slot_menu = nullptr; - Ref<EditorUndoRedoManager> undo_redo; LineEdit *search_box = nullptr; HashMap<StringName, HashMap<StringName, String>> descr_cache; @@ -231,7 +229,6 @@ protected: static void _bind_methods(); public: - void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); void set_node(Node *p_node); void update_tree(); |