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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2020-03-08 12:21:08 +0100 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2020-03-08 12:36:39 +0100 |
commit | 3b47eb51e4025fae6dd63eb405dee54c49281a5f (patch) | |
tree | 41800eaf051ae2bed5cb58c29cd3b01443081d16 /editor/debugger/editor_debugger_inspector.cpp | |
parent | b8ddaf9c33107e01928e04ed462aa08d4017247b (diff) | |
download | redot-engine-3b47eb51e4025fae6dd63eb405dee54c49281a5f.tar.gz |
Update editor debugger to new remote debugger.
Shared RemoteDebuggerPeer code between client and server.
Move editor profilers inside editor/debugger folder.
Diffstat (limited to 'editor/debugger/editor_debugger_inspector.cpp')
-rw-r--r-- | editor/debugger/editor_debugger_inspector.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp index 1506d64b63..9587daf93e 100644 --- a/editor/debugger/editor_debugger_inspector.cpp +++ b/editor/debugger/editor_debugger_inspector.cpp @@ -30,8 +30,8 @@ #include "editor_debugger_inspector.h" +#include "core/debugger/debugger_marshalls.h" #include "core/io/marshalls.h" -#include "core/script_debugger_remote.h" #include "editor/editor_node.h" #include "scene/debugger/scene_debugger.h" @@ -226,7 +226,7 @@ Object *EditorDebuggerInspector::get_object(ObjectID p_id) { void EditorDebuggerInspector::add_stack_variable(const Array &p_array) { - ScriptDebuggerRemote::ScriptStackVariable var; + DebuggerMarshalls::ScriptStackVariable var; var.deserialize(p_array); String n = var.name; Variant v = var.value; |