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authorkobewi <kobewi4e@gmail.com>2023-12-18 15:46:56 +0100
committerkobewi <kobewi4e@gmail.com>2024-01-09 16:11:47 +0100
commit0e8f90f4c8b4b353d3ac372e5f00493a2f0bd136 (patch)
tree9b83683d86b94f9fdf7d6d58594d2b28d88a13ab /editor/debugger/editor_debugger_tree.cpp
parent8297ec949bad8029372da13e1d4e36599989b5ae (diff)
downloadredot-engine-0e8f90f4c8b4b353d3ac372e5f00493a2f0bd136.tar.gz
Update deferred calls to use Callables
Diffstat (limited to 'editor/debugger/editor_debugger_tree.cpp')
-rw-r--r--editor/debugger/editor_debugger_tree.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 6305b7435a..7d3ea33fb5 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -253,7 +253,7 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
}
debugger_id = p_debugger; // Needed by hook, could be avoided if every debugger had its own tree
if (scroll_item) {
- call_deferred(SNAME("scroll_to_item"), scroll_item);
+ callable_mp((Tree *)this, &Tree::scroll_to_item).call_deferred(scroll_item, false);
}
last_filter = filter;
updating_scene_tree = false;