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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-04-02 14:52:36 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-02 14:52:36 +0200 |
commit | 058a0afdeca83145d58a95c426dd01216c397ea9 (patch) | |
tree | be0cd59e5a90926e9d653fed9f3b1b77e735ca2f /editor/debugger/script_editor_debugger.h | |
parent | 5f11e1557156617366d2c316a97716172103980d (diff) | |
parent | 95a1400a2ac9de1a29fa305f45b928ce8e3044bd (diff) | |
download | redot-engine-058a0afdeca83145d58a95c426dd01216c397ea9.tar.gz |
Merge pull request #37338 from lupoDharkael/nullprt
Replace NULL with nullptr
Diffstat (limited to 'editor/debugger/script_editor_debugger.h')
-rw-r--r-- | editor/debugger/script_editor_debugger.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h index 7944d7cb99..9cb7dc2edf 100644 --- a/editor/debugger/script_editor_debugger.h +++ b/editor/debugger/script_editor_debugger.h @@ -107,7 +107,7 @@ private: Button *docontinue; // Reference to "Remote" tab in scene tree. Needed by _live_edit_set and buttons state. // Each debugger should have it's tree in the future I guess. - const Tree *editor_remote_tree = NULL; + const Tree *editor_remote_tree = nullptr; List<Vector<float>> perf_history; Vector<float> perf_max; @@ -255,7 +255,7 @@ public: bool is_skip_breakpoints(); virtual Size2 get_minimum_size() const; - ScriptEditorDebugger(EditorNode *p_editor = NULL); + ScriptEditorDebugger(EditorNode *p_editor = nullptr); ~ScriptEditorDebugger(); }; |