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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-10-28 15:19:35 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-10-28 15:19:35 +0200 |
commit | 3b11e33a099daa0978147a7550dd84ba5dd14f35 (patch) | |
tree | 310a87f4da4bd345fc1b12a3b0965558e5ae01f2 /editor/editor_about.cpp | |
parent | 8508f9396d2a063885798593c0cef18265b4c87a (diff) | |
download | redot-engine-3b11e33a099daa0978147a7550dd84ba5dd14f35.tar.gz |
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
Diffstat (limited to 'editor/editor_about.cpp')
-rw-r--r-- | editor/editor_about.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index c895e2c158..414264e697 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -155,7 +155,7 @@ EditorAbout::EditorAbout() { Label *about_text = memnew(Label); about_text->set_v_size_flags(Control::SIZE_SHRINK_CENTER); about_text->set_text(String::utf8("\xc2\xa9 2007-2021 Juan Linietsky, Ariel Manzur.\n\xc2\xa9 2014-2021 ") + - TTR("Godot Engine contributors") + "\n"); + TTR("Godot Engine contributors") + "\n"); version_info_vbc->add_child(about_text); hbc->add_child(version_info_vbc); |