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authorRémi Verschelde <rverschelde@gmail.com>2021-10-28 15:19:35 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-10-28 15:19:35 +0200
commit3b11e33a099daa0978147a7550dd84ba5dd14f35 (patch)
tree310a87f4da4bd345fc1b12a3b0965558e5ae01f2 /editor/editor_about.cpp
parent8508f9396d2a063885798593c0cef18265b4c87a (diff)
downloadredot-engine-3b11e33a099daa0978147a7550dd84ba5dd14f35.tar.gz
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`. `clang-format` developers seem to mostly care about space-based indentation and every other version of clang-format breaks the bad mismatch of tabs and spaces that it seems to use for operand alignment. So it's better without, so that it respects our two-tabs `ContinuationIndentWidth`.
Diffstat (limited to 'editor/editor_about.cpp')
-rw-r--r--editor/editor_about.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp
index c895e2c158..414264e697 100644
--- a/editor/editor_about.cpp
+++ b/editor/editor_about.cpp
@@ -155,7 +155,7 @@ EditorAbout::EditorAbout() {
Label *about_text = memnew(Label);
about_text->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
about_text->set_text(String::utf8("\xc2\xa9 2007-2021 Juan Linietsky, Ariel Manzur.\n\xc2\xa9 2014-2021 ") +
- TTR("Godot Engine contributors") + "\n");
+ TTR("Godot Engine contributors") + "\n");
version_info_vbc->add_child(about_text);
hbc->add_child(version_info_vbc);