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authorYuri Sizov <yuris@humnom.net>2023-04-07 18:59:49 +0200
committerYuri Sizov <yuris@humnom.net>2023-04-07 18:59:49 +0200
commit4154039832cb79459975e46a3007c83c4864ccb3 (patch)
tree53babcd74fa2e04315e57c4be0be75c2f65e3993 /editor/editor_autoload_settings.cpp
parentc151d3231f8e5d207f64055c60c70967dd5351b5 (diff)
downloadredot-engine-4154039832cb79459975e46a3007c83c4864ccb3.tar.gz
Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes.
Diffstat (limited to 'editor/editor_autoload_settings.cpp')
-rw-r--r--editor/editor_autoload_settings.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/editor_autoload_settings.cpp b/editor/editor_autoload_settings.cpp
index a6defd0e14..7a1dc2e33b 100644
--- a/editor/editor_autoload_settings.cpp
+++ b/editor/editor_autoload_settings.cpp
@@ -32,12 +32,12 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
-#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/filesystem_dock.h"
-#include "project_settings_editor.h"
+#include "editor/gui/editor_file_dialog.h"
+#include "editor/project_settings_editor.h"
#include "scene/main/window.h"
#include "scene/resources/packed_scene.h"