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authorYuri Sizov <yuris@humnom.net>2023-04-07 18:59:49 +0200
committerYuri Sizov <yuris@humnom.net>2023-04-07 18:59:49 +0200
commit4154039832cb79459975e46a3007c83c4864ccb3 (patch)
tree53babcd74fa2e04315e57c4be0be75c2f65e3993 /editor/editor_dir_dialog.h
parentc151d3231f8e5d207f64055c60c70967dd5351b5 (diff)
downloadredot-engine-4154039832cb79459975e46a3007c83c4864ccb3.tar.gz
Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components into a dedicated folder, `editor/gui`. Also move `editor_file_server` next to the rest of debugger classes.
Diffstat (limited to 'editor/editor_dir_dialog.h')
-rw-r--r--editor/editor_dir_dialog.h78
1 files changed, 0 insertions, 78 deletions
diff --git a/editor/editor_dir_dialog.h b/editor/editor_dir_dialog.h
deleted file mode 100644
index 9f2b48c164..0000000000
--- a/editor/editor_dir_dialog.h
+++ /dev/null
@@ -1,78 +0,0 @@
-/**************************************************************************/
-/* editor_dir_dialog.h */
-/**************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/**************************************************************************/
-/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/**************************************************************************/
-
-#ifndef EDITOR_DIR_DIALOG_H
-#define EDITOR_DIR_DIALOG_H
-
-#include "scene/gui/dialogs.h"
-
-class CheckBox;
-class EditorFileSystemDirectory;
-class Tree;
-class TreeItem;
-
-class EditorDirDialog : public ConfirmationDialog {
- GDCLASS(EditorDirDialog, ConfirmationDialog);
-
- ConfirmationDialog *makedialog = nullptr;
- LineEdit *makedirname = nullptr;
- AcceptDialog *mkdirerr = nullptr;
-
- Button *makedir = nullptr;
- HashSet<String> opened_paths;
-
- Tree *tree = nullptr;
- bool updating = false;
- CheckBox *copy = nullptr;
-
- void _copy_toggled(bool p_pressed);
- void _item_collapsed(Object *p_item);
- void _item_activated();
- void _update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path = String());
-
- void _make_dir();
- void _make_dir_confirm();
-
- void ok_pressed() override;
-
- bool must_reload = false;
-
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- void reload(const String &p_path = "");
- bool is_copy_pressed() const;
-
- EditorDirDialog();
-};
-
-#endif // EDITOR_DIR_DIALOG_H