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author | kobewi <kobewi4e@gmail.com> | 2022-12-28 13:56:53 +0100 |
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committer | kobewi <kobewi4e@gmail.com> | 2022-12-28 15:40:45 +0100 |
commit | f2367e078200dadddc00a2738ba7efbe1b1403bf (patch) | |
tree | f7ae4384dc5054ac3fd7260b4d108838401be0aa /editor/editor_file_system.cpp | |
parent | 5674fa04aeb44a0d9cf48073fe2be25d1b804acf (diff) | |
download | redot-engine-f2367e078200dadddc00a2738ba7efbe1b1403bf.tar.gz |
Retry loading addons after filesystem scan
Diffstat (limited to 'editor/editor_file_system.cpp')
-rw-r--r-- | editor/editor_file_system.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index b98480b594..50dce38f69 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -1527,6 +1527,7 @@ void EditorFileSystem::update_script_classes() { ScriptServer::save_global_classes(); EditorNode::get_editor_data().script_class_save_icon_paths(); + emit_signal("script_classes_updated"); // Rescan custom loaders and savers. // Doing the following here because the `filesystem_changed` signal fires multiple times and isn't always followed by script classes update. @@ -2417,6 +2418,7 @@ void EditorFileSystem::_bind_methods() { ClassDB::bind_method(D_METHOD("reimport_files", "files"), &EditorFileSystem::reimport_files); ADD_SIGNAL(MethodInfo("filesystem_changed")); + ADD_SIGNAL(MethodInfo("script_classes_updated")); ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist"))); ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::PACKED_STRING_ARRAY, "resources"))); ADD_SIGNAL(MethodInfo("resources_reload", PropertyInfo(Variant::PACKED_STRING_ARRAY, "resources"))); |