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authorkobewi <kobewi4e@gmail.com>2022-07-22 20:06:19 +0200
committerkobewi <kobewi4e@gmail.com>2022-10-14 14:34:15 +0200
commit072f6feabac70a6c4ed1a16f4e983bf31ad62d50 (patch)
tree6df3f7297a4af9799c1f6bc88e5c633235246362 /editor/editor_node.cpp
parent39534a7aecc4ca4215af67244b23dda09ea339f8 (diff)
downloadredot-engine-072f6feabac70a6c4ed1a16f4e983bf31ad62d50.tar.gz
Make some Image methods static
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index bf50efc4f9..8ee82888f3 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1618,7 +1618,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
// which would result in an invalid texture.
if (c3d == 0 && c2d == 0) {
img.instantiate();
- img->create(1, 1, false, Image::FORMAT_RGB8);
+ img->initialize_data(1, 1, false, Image::FORMAT_RGB8);
} else if (c3d < c2d) {
Ref<ViewportTexture> viewport_texture = scene_root->get_texture();
if (viewport_texture->get_width() > 0 && viewport_texture->get_height() > 0) {