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| author | Jakub Grzesik <kubecz3k@gmail.com> | 2017-07-05 15:44:53 +0200 |
|---|---|---|
| committer | Jakub Grzesik <kubecz3k@gmail.com> | 2017-07-10 10:31:15 +0200 |
| commit | 29c2aabdafca48cbc6aee6b2d4e1f09c8164abc2 (patch) | |
| tree | ba89ec6d2a9fa7327f49bb321e5d8afb597ac035 /editor/editor_node.cpp | |
| parent | 159b1fc65f650df0428dbfa9d14e3fd0bcfb94d0 (diff) | |
| download | redot-engine-29c2aabdafca48cbc6aee6b2d4e1f09c8164abc2.tar.gz | |
ability to reposition scene tabs with drag & drop
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index a83906ddf3..2f50842a52 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4436,6 +4436,11 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) { } } +void EditorNode::_reposition_active_tab(int idx_to) { + editor_data.move_edited_scene_to_index(idx_to); + _update_scene_tabs(); +} + void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata) { int p_tab = p_udata.operator signed int(); if (p_preview.is_valid()) { @@ -5025,6 +5030,7 @@ void EditorNode::_bind_methods() { ClassDB::bind_method("_scene_tab_hover", &EditorNode::_scene_tab_hover); ClassDB::bind_method("_scene_tab_exit", &EditorNode::_scene_tab_exit); ClassDB::bind_method("_scene_tab_input", &EditorNode::_scene_tab_input); + ClassDB::bind_method("_reposition_active_tab", &EditorNode::_reposition_active_tab); ClassDB::bind_method("_thumbnail_done", &EditorNode::_thumbnail_done); ClassDB::bind_method("_scene_tab_script_edited", &EditorNode::_scene_tab_script_edited); ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state); @@ -5399,6 +5405,7 @@ EditorNode::EditorNode() { scene_tabs->connect("tab_hover", this, "_scene_tab_hover"); scene_tabs->connect("mouse_exited", this, "_scene_tab_exit"); scene_tabs->connect("gui_input", this, "_scene_tab_input"); + scene_tabs->connect("reposition_active_tab_request", this, "_reposition_active_tab"); HBoxContainer *tabbar_container = memnew(HBoxContainer); scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL); |
