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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-07 17:54:17 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-09-07 17:54:17 +0200 |
commit | 2b6e043491c746c069ceaa2f766a375ff0f30a64 (patch) | |
tree | 4cf4e5678f3b76d1bb9f3154701fad6d0d82c708 /editor/editor_node.cpp | |
parent | 0bd4a421bd6b0ac602b9033e31b8e781ed799715 (diff) | |
parent | a3309215c200dff1cb8930cbdf83dbc0cff6d491 (diff) | |
download | redot-engine-2b6e043491c746c069ceaa2f766a375ff0f30a64.tar.gz |
Merge pull request #58617 from KoBeWi/custom_something
Improve handling of custom types
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 96b229b7ee..a2231f4601 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4335,16 +4335,8 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p } } - const HashMap<String, Vector<EditorData::CustomType>> &p_map = EditorNode::get_editor_data().get_custom_types(); - for (const KeyValue<String, Vector<EditorData::CustomType>> &E : p_map) { - const Vector<EditorData::CustomType> &ct = E.value; - for (int i = 0; i < ct.size(); ++i) { - if (ct[i].name == p_class) { - if (ct[i].icon.is_valid()) { - return ct[i].icon; - } - } - } + if (const EditorData::CustomType *ctype = EditorNode::get_editor_data().get_custom_type_by_name(p_class)) { + return ctype->icon; } if (gui_base->has_theme_icon(p_class, SNAME("EditorIcons"))) { |