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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-30 14:22:47 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-30 14:22:47 +0100 |
commit | 312011fadec12c98eb14791bb0b19c63463d98ae (patch) | |
tree | 9266aeabca1f2d343420e1c19242f9208f40e82d /editor/editor_node.cpp | |
parent | 6bdc4ea88c283f5ec29278caaee5a019bca5e82f (diff) | |
download | redot-engine-312011fadec12c98eb14791bb0b19c63463d98ae.tar.gz |
Fix various typos with codespell
And include #72377.
Co-authored-by: Wiktor Kocielski <withaust@gmail.com>
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 8b28319a1d..a1028a14c5 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -6206,7 +6206,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins List<PropertyInfo> pinfo; modifiable_node->get_property_list(&pinfo); - // Get names of all valid property names (TODO: make this more efficent). + // Get names of all valid property names (TODO: make this more efficient). List<String> property_names; for (const PropertyInfo &E2 : pinfo) { if (E2.usage & PROPERTY_USAGE_STORAGE) { @@ -6224,7 +6224,7 @@ void EditorNode::reload_instances_with_path_in_edited_scenes(const String &p_ins for (const ConnectionWithNodePath &E2 : E.value.connections_to) { Connection conn = E2.connection; - // Get the node the callable is targetting. + // Get the node the callable is targeting. Node *target_node = cast_to<Node>(conn.callable.get_object()); // If the callable object no longer exists or is marked for deletion, |