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author | kobewi <kobewi4e@gmail.com> | 2024-05-13 16:56:03 +0200 |
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committer | kobewi <kobewi4e@gmail.com> | 2024-05-13 23:41:07 +0200 |
commit | 413c11357d039a03a8dca440a01951a637ae936b (patch) | |
tree | e96f5b865d7158aa69fcf1e422ffafdb59dc2411 /editor/editor_node.cpp | |
parent | de196227e17126fa18716c4ed8e61108584116dc (diff) | |
download | redot-engine-413c11357d039a03a8dca440a01951a637ae936b.tar.gz |
Use Core/Scene stringnames consistently
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index e8a0b77184..5702751f17 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -7109,7 +7109,7 @@ EditorNode::EditorNode() { Button *output_button = bottom_panel->add_item(TTR("Output"), log, ED_SHORTCUT_AND_COMMAND("bottom_panels/toggle_output_bottom_panel", TTR("Toggle Output Bottom Panel"), KeyModifierMask::ALT | Key::O)); log->set_tool_button(output_button); - center_split->connect("resized", callable_mp(this, &EditorNode::_vp_resized)); + center_split->connect(SceneStringName(resized), callable_mp(this, &EditorNode::_vp_resized)); native_shader_source_visualizer = memnew(EditorNativeShaderSourceVisualizer); gui_base->add_child(native_shader_source_visualizer); |