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author | Rémi Verschelde <remi@verschelde.fr> | 2021-06-06 09:50:06 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-06 09:50:06 +0200 |
commit | aa251c310a5b9cab45fa6c27ecf1694da42b00ea (patch) | |
tree | 6702d261aec1f5953db6e2341849b3b92e86474c /editor/editor_node.cpp | |
parent | 94c31ba3006b071a6fe03b29a86d0a415351a50f (diff) | |
parent | 32625145c8ba20a304c1f70090c34dfe7e9be435 (diff) | |
download | redot-engine-aa251c310a5b9cab45fa6c27ecf1694da42b00ea.tar.gz |
Merge pull request #49325 from reduz/rename-gi-classes
Rename GI Classes
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 32d6e5bce2..2e6ec88d8c 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -119,7 +119,6 @@ #include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/plugins/asset_library_editor_plugin.h" #include "editor/plugins/audio_stream_editor_plugin.h" -#include "editor/plugins/baked_lightmap_editor_plugin.h" #include "editor/plugins/camera_3d_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/collision_polygon_2d_editor_plugin.h" @@ -132,13 +131,13 @@ #include "editor/plugins/editor_debugger_plugin.h" #include "editor/plugins/editor_preview_plugins.h" #include "editor/plugins/font_editor_plugin.h" -#include "editor/plugins/gi_probe_editor_plugin.h" #include "editor/plugins/gpu_particles_2d_editor_plugin.h" #include "editor/plugins/gpu_particles_3d_editor_plugin.h" #include "editor/plugins/gpu_particles_collision_sdf_editor_plugin.h" #include "editor/plugins/gradient_editor_plugin.h" #include "editor/plugins/item_list_editor_plugin.h" #include "editor/plugins/light_occluder_2d_editor_plugin.h" +#include "editor/plugins/lightmap_gi_editor_plugin.h" #include "editor/plugins/line_2d_editor_plugin.h" #include "editor/plugins/material_editor_plugin.h" #include "editor/plugins/mesh_editor_plugin.h" @@ -175,6 +174,7 @@ #include "editor/plugins/tiles/tiles_editor_plugin.h" #include "editor/plugins/version_control_editor_plugin.h" #include "editor/plugins/visual_shader_editor_plugin.h" +#include "editor/plugins/voxel_gi_editor_plugin.h" #include "editor/progress_dialog.h" #include "editor/project_export.h" #include "editor/project_settings_editor.h" @@ -484,8 +484,8 @@ void EditorNode::_update_from_settings() { RS::get_singleton()->environment_set_sdfgi_frames_to_converge(frames_to_converge); RS::EnvironmentSDFGIRayCount ray_count = RS::EnvironmentSDFGIRayCount(int(GLOBAL_GET("rendering/global_illumination/sdfgi/probe_ray_count"))); RS::get_singleton()->environment_set_sdfgi_ray_count(ray_count); - RS::GIProbeQuality gi_probe_quality = RS::GIProbeQuality(int(GLOBAL_GET("rendering/global_illumination/gi_probes/quality"))); - RS::get_singleton()->gi_probe_set_quality(gi_probe_quality); + RS::VoxelGIQuality voxel_gi_quality = RS::VoxelGIQuality(int(GLOBAL_GET("rendering/global_illumination/voxel_gi/quality"))); + RS::get_singleton()->voxel_gi_set_quality(voxel_gi_quality); RS::get_singleton()->environment_set_volumetric_fog_volume_size(GLOBAL_GET("rendering/environment/volumetric_fog/volume_size"), GLOBAL_GET("rendering/environment/volumetric_fog/volume_depth")); RS::get_singleton()->environment_set_volumetric_fog_filter_active(bool(GLOBAL_GET("rendering/environment/volumetric_fog/use_filter"))); RS::get_singleton()->canvas_set_shadow_texture_size(GLOBAL_GET("rendering/2d/shadow_atlas/size")); @@ -6822,8 +6822,8 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(TilesEditorPlugin(this))); add_editor_plugin(memnew(SpriteFramesEditorPlugin(this))); add_editor_plugin(memnew(TextureRegionEditorPlugin(this))); - add_editor_plugin(memnew(GIProbeEditorPlugin(this))); - add_editor_plugin(memnew(BakedLightmapEditorPlugin(this))); + add_editor_plugin(memnew(VoxelGIEditorPlugin(this))); + add_editor_plugin(memnew(LightmapGIEditorPlugin(this))); add_editor_plugin(memnew(OccluderInstance3DEditorPlugin(this))); add_editor_plugin(memnew(Path2DEditorPlugin(this))); add_editor_plugin(memnew(Path3DEditorPlugin(this))); |