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author | Yuri Sizov <yuris@humnom.net> | 2023-04-07 18:59:49 +0200 |
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committer | Yuri Sizov <yuris@humnom.net> | 2023-04-07 18:59:49 +0200 |
commit | 4154039832cb79459975e46a3007c83c4864ccb3 (patch) | |
tree | 53babcd74fa2e04315e57c4be0be75c2f65e3993 /editor/fbx_importer_manager.h | |
parent | c151d3231f8e5d207f64055c60c70967dd5351b5 (diff) | |
download | redot-engine-4154039832cb79459975e46a3007c83c4864ccb3.tar.gz |
Improve includes of EditorNode (and everything else)
Also start organizing editor-specific GUI components
into a dedicated folder, `editor/gui`.
Also move `editor_file_server` next to the rest of debugger classes.
Diffstat (limited to 'editor/fbx_importer_manager.h')
-rw-r--r-- | editor/fbx_importer_manager.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/fbx_importer_manager.h b/editor/fbx_importer_manager.h index dd5fcfd16e..55061c041a 100644 --- a/editor/fbx_importer_manager.h +++ b/editor/fbx_importer_manager.h @@ -31,7 +31,7 @@ #ifndef FBX_IMPORTER_MANAGER_H #define FBX_IMPORTER_MANAGER_H -#include "editor/editor_file_dialog.h" +#include "editor/gui/editor_file_dialog.h" #include "scene/gui/dialogs.h" #include "scene/gui/line_edit.h" |