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author | Jordyfel <jord_id@abv.bg> | 2023-10-25 16:16:38 +0300 |
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committer | Jordyfel <jord_id@abv.bg> | 2023-10-25 21:05:53 +0300 |
commit | 50b7387a3f26eefac88383c14e854e90395eddc5 (patch) | |
tree | ce83f859c4c128f1103e26dae210d56fdb673588 /editor/filesystem_dock.cpp | |
parent | 06d51891678e3abf360d6fcd2e8bd1ba96704fcc (diff) | |
download | redot-engine-50b7387a3f26eefac88383c14e854e90395eddc5.tar.gz |
Use Hashset for dependency list when moving
Diffstat (limited to 'editor/filesystem_dock.cpp')
-rw-r--r-- | editor/filesystem_dock.cpp | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index a491a9b214..d743c2a13b 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -1377,7 +1377,7 @@ void FileSystemDock::_get_all_items_in_dir(EditorFileSystemDirectory *p_efsd, Ve } } -void FileSystemDock::_find_file_owners(EditorFileSystemDirectory *p_efsd, const Vector<String> &p_renames, Vector<String> &r_file_owners) const { +void FileSystemDock::_find_file_owners(EditorFileSystemDirectory *p_efsd, const HashSet<String> &p_renames, HashSet<String> &r_file_owners) const { for (int i = 0; i < p_efsd->get_subdir_count(); i++) { _find_file_owners(p_efsd->get_subdir(i), p_renames, r_file_owners); } @@ -1385,7 +1385,7 @@ void FileSystemDock::_find_file_owners(EditorFileSystemDirectory *p_efsd, const Vector<String> deps = p_efsd->get_file_deps(i); for (int j = 0; j < deps.size(); j++) { if (p_renames.has(deps[j])) { - r_file_owners.push_back(p_efsd->get_file_path(i)); + r_file_owners.insert(p_efsd->get_file_path(i)); break; } } @@ -1578,14 +1578,15 @@ void FileSystemDock::_update_resource_paths_after_move(const HashMap<String, Str } } -void FileSystemDock::_update_dependencies_after_move(const HashMap<String, String> &p_renames, const Vector<String> &p_file_owners) const { +void FileSystemDock::_update_dependencies_after_move(const HashMap<String, String> &p_renames, const HashSet<String> &p_file_owners) const { // The following code assumes that the following holds: // 1) EditorFileSystem contains the old paths/folder structure from before the rename/move. // 2) ResourceLoader can use the new paths without needing to call rescan. List<String> scenes_to_reload; - for (int i = 0; i < p_file_owners.size(); ++i) { + for (const String &E : p_file_owners) { // Because we haven't called a rescan yet the found remap might still be an old path itself. - const String file = p_renames.has(p_file_owners[i]) ? p_renames[p_file_owners[i]] : p_file_owners[i]; + const HashMap<String, String>::ConstIterator I = p_renames.find(E); + const String file = I ? I->value : E; print_verbose("Remapping dependencies for: " + file); const Error err = ResourceLoader::rename_dependencies(file, p_renames); if (err == OK) { @@ -1593,7 +1594,7 @@ void FileSystemDock::_update_dependencies_after_move(const HashMap<String, Strin scenes_to_reload.push_back(file); } } else { - EditorNode::get_singleton()->add_io_error(TTR("Unable to update dependencies for:") + "\n" + p_file_owners[i] + "\n"); + EditorNode::get_singleton()->add_io_error(TTR("Unable to update dependencies for:") + "\n" + E + "\n"); } } @@ -1687,7 +1688,7 @@ void FileSystemDock::_make_scene_confirm() { int idx = EditorNode::get_singleton()->new_scene(); EditorNode::get_editor_data().set_scene_path(idx, scene_path); EditorNode::get_singleton()->set_edited_scene(make_scene_dialog->create_scene_root()); - EditorNode::get_singleton()->save_scene_list({ scene_path }); + EditorNode::get_singleton()->save_scene_if_open(scene_path); } void FileSystemDock::_resource_removed(const Ref<Resource> &p_resource) { @@ -1790,7 +1791,7 @@ void FileSystemDock::_rename_operation_confirm() { } HashMap<String, ResourceUID::ID> uids; - Vector<String> file_owners; // The files that use these moved/renamed resource files. + HashSet<String> file_owners; // The files that use these moved/renamed resource files. _before_move(uids, file_owners); HashMap<String, String> file_renames; @@ -1921,7 +1922,7 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_cop } HashMap<String, ResourceUID::ID> uids; - Vector<String> file_owners; // The files that use these moved/renamed resource files. + HashSet<String> file_owners; // The files that use these moved/renamed resource files. _before_move(uids, file_owners); bool is_moved = false; @@ -1953,11 +1954,11 @@ void FileSystemDock::_move_operation_confirm(const String &p_to_path, bool p_cop } } -void FileSystemDock::_before_move(HashMap<String, ResourceUID::ID> &r_uids, Vector<String> &r_file_owners) const { - Vector<String> renamed_files; +void FileSystemDock::_before_move(HashMap<String, ResourceUID::ID> &r_uids, HashSet<String> &r_file_owners) const { + HashSet<String> renamed_files; for (int i = 0; i < to_move.size(); i++) { if (to_move[i].is_file) { - renamed_files.push_back(to_move[i].path); + renamed_files.insert(to_move[i].path); ResourceUID::ID uid = ResourceLoader::get_resource_uid(to_move[i].path); if (uid != ResourceUID::INVALID_ID) { r_uids[to_move[i].path] = uid; @@ -1970,7 +1971,7 @@ void FileSystemDock::_before_move(HashMap<String, ResourceUID::ID> &r_uids, Vect current_folder = folders.front()->get(); for (int j = 0; j < current_folder->get_file_count(); j++) { const String file_path = current_folder->get_file_path(j); - renamed_files.push_back(file_path); + renamed_files.insert(file_path); ResourceUID::ID uid = ResourceLoader::get_resource_uid(file_path); if (uid != ResourceUID::INVALID_ID) { r_uids[file_path] = uid; |