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authorInvertex <Invertex@users.noreply.github.com>2023-11-14 03:55:36 -0800
committerInvertex <Invertex@users.noreply.github.com>2023-12-13 07:43:39 -0800
commit59787683a91c25d28e69b67ae9a56eac6f6d83bd (patch)
treeb040ac03e1dcf07be4338f602306533fe12ff88b /editor/filesystem_dock.cpp
parentc455cb65550c19afbbf657a1dbf9af2ca3b603da (diff)
downloadredot-engine-59787683a91c25d28e69b67ae9a56eac6f6d83bd.tar.gz
Added "Show In FileSystem" right-click option to Scene hierarchy nodes.
-Implemented shared function for focusing FileSystem tab and highlighting the node path. -Created right-click option that shows up in the Scene-Hierarchy on Nodes that have a file-system source path. -Created custom icon for this right-click option -Implemented the shared function and icon for other places that already had this features (Open Node tab, Inspector Resource) Co-authored-by: MewPurPur <mew.pur.pur@gmail.com>
Diffstat (limited to 'editor/filesystem_dock.cpp')
-rw-r--r--editor/filesystem_dock.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 944da47242..2705033507 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -756,6 +756,14 @@ void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_fa
void FileSystemDock::navigate_to_path(const String &p_path) {
file_list_search_box->clear();
_navigate_to_path(p_path);
+
+ // Ensure that the FileSystem dock is visible.
+ if (get_window() == get_tree()->get_root()) {
+ TabContainer *tab_container = (TabContainer *)get_parent_control();
+ tab_container->set_current_tab(tab_container->get_tab_idx_from_control((Control *)this));
+ } else {
+ get_window()->grab_focus();
+ }
}
void FileSystemDock::_file_list_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {