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authorYuri Sizov <yuris@humnom.net>2023-04-12 21:02:28 +0200
committerYuri Sizov <yuris@humnom.net>2023-04-19 17:12:28 +0200
commit8a74d8438f5dee92927d953a7954ad3c3022cbd9 (patch)
tree96cce146518007954f44c79c359dda170bd32265 /editor/gui/editor_run_bar.h
parent27253f3eb2c78a9ad5114c92eae2036b10e1d7e0 (diff)
downloadredot-engine-8a74d8438f5dee92927d953a7954ad3c3022cbd9.tar.gz
Extract editor run toolbar into its own component
- Simplify and update its logic. - Simplify EditorScript. - Improve EditorNode and other relevant includes. - Fix scene-based path in the movie writer when reloading a scene.
Diffstat (limited to 'editor/gui/editor_run_bar.h')
-rw-r--r--editor/gui/editor_run_bar.h115
1 files changed, 115 insertions, 0 deletions
diff --git a/editor/gui/editor_run_bar.h b/editor/gui/editor_run_bar.h
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+++ b/editor/gui/editor_run_bar.h
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+/**************************************************************************/
+/* editor_run_bar.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef EDITOR_RUN_BAR_H
+#define EDITOR_RUN_BAR_H
+
+#include "editor/editor_run.h"
+#include "editor/export/editor_export.h"
+#include "scene/gui/margin_container.h"
+
+class Button;
+class EditorRunNative;
+class EditorQuickOpen;
+class PanelContainer;
+
+class EditorRunBar : public MarginContainer {
+ GDCLASS(EditorRunBar, MarginContainer);
+
+ static EditorRunBar *singleton;
+
+ enum RunMode {
+ STOPPED = 0,
+ RUN_MAIN,
+ RUN_CURRENT,
+ RUN_CUSTOM,
+ };
+
+ PanelContainer *main_panel = nullptr;
+
+ Button *play_button = nullptr;
+ Button *pause_button = nullptr;
+ Button *stop_button = nullptr;
+ Button *play_scene_button = nullptr;
+ Button *play_custom_scene_button = nullptr;
+
+ EditorRun editor_run;
+ EditorRunNative *run_native = nullptr;
+
+ PanelContainer *write_movie_panel = nullptr;
+ Button *write_movie_button = nullptr;
+
+ EditorQuickOpen *quick_run = nullptr;
+
+ RunMode current_mode = RunMode::STOPPED;
+ String run_custom_filename;
+ String run_current_filename;
+
+ void _reset_play_buttons();
+ void _update_play_buttons();
+
+ void _write_movie_toggled(bool p_enabled);
+ void _quick_run_selected();
+
+ void _play_current_pressed();
+ void _play_custom_pressed();
+
+ void _run_scene(const String &p_scene_path = "");
+ void _run_native(const Ref<EditorExportPreset> &p_preset);
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ static EditorRunBar *get_singleton() { return singleton; }
+
+ void play_main_scene(bool p_from_native = false);
+ void play_current_scene(bool p_reload = false);
+ void play_custom_scene(const String &p_custom);
+
+ void stop_playing();
+ bool is_playing() const;
+ String get_playing_scene() const;
+
+ Error start_native_device(int p_device_id);
+
+ OS::ProcessID has_child_process(OS::ProcessID p_pid) const;
+ void stop_child_process(OS::ProcessID p_pid);
+
+ void set_movie_maker_enabled(bool p_enabled);
+ bool is_movie_maker_enabled() const;
+
+ Button *get_pause_button() { return pause_button; }
+
+ EditorRunBar();
+};
+
+#endif // EDITOR_RUN_BAR_H