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author | Rémi Verschelde <remi@verschelde.fr> | 2024-01-16 12:55:01 +0100 |
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committer | GitHub <noreply@github.com> | 2024-01-16 12:55:01 +0100 |
commit | 4b55c81ebae48c53e88654a42c04365391b6159d (patch) | |
tree | 842d2a5d83aaff9bd82e56e77c9412d735967e10 /editor/gui/scene_tree_editor.cpp | |
parent | 6bb89c71ff65ee117a7dce4576026d716ee390e5 (diff) | |
parent | dc3b07e5515f71ee4a0c55217b12e98e098ea3e9 (diff) | |
download | redot-engine-4b55c81ebae48c53e88654a42c04365391b6159d.tar.gz |
Merge pull request #87085 from YuriSizov/editor-improved-theme-flexibility
Refactor editor theme generation and add spacing presets
Diffstat (limited to 'editor/gui/scene_tree_editor.cpp')
-rw-r--r-- | editor/gui/scene_tree_editor.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/gui/scene_tree_editor.cpp b/editor/gui/scene_tree_editor.cpp index 766a507260..7a9df26fa7 100644 --- a/editor/gui/scene_tree_editor.cpp +++ b/editor/gui/scene_tree_editor.cpp @@ -34,7 +34,6 @@ #include "core/object/script_language.h" #include "editor/editor_file_system.h" #include "editor/editor_node.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" @@ -42,6 +41,7 @@ #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" +#include "editor/themes/editor_scale.h" #include "scene/gui/flow_container.h" #include "scene/gui/label.h" #include "scene/gui/tab_container.h" @@ -235,7 +235,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { item->add_button(0, get_editor_theme_icon(SNAME("Script")), BUTTON_SCRIPT); } else { //has no script (or script is a custom type) - _set_item_custom_color(item, get_theme_color(SNAME("disabled_font_color"), EditorStringName(Editor))); + _set_item_custom_color(item, get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor))); item->set_selectable(0, false); if (!scr.is_null()) { // make sure to mark the script if a custom type @@ -267,7 +267,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { item->set_selectable(0, marked_selectable); _set_item_custom_color(item, get_theme_color(SNAME("accent_color"), EditorStringName(Editor))); } else if (!p_node->can_process()) { - _set_item_custom_color(item, get_theme_color(SNAME("disabled_font_color"), EditorStringName(Editor))); + _set_item_custom_color(item, get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor))); } else if (!marked_selectable && !marked_children_selectable) { Node *node = p_node; while (node) { @@ -492,7 +492,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { } if (!valid) { - _set_item_custom_color(item, get_theme_color(SNAME("disabled_font_color"), EditorStringName(Editor))); + _set_item_custom_color(item, get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor))); item->set_selectable(0, false); } } @@ -718,7 +718,7 @@ bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_select } p_parent->set_selectable(0, true); } else if (keep_for_children) { - p_parent->set_custom_color(0, get_theme_color(SNAME("disabled_font_color"), EditorStringName(Editor))); + p_parent->set_custom_color(0, get_theme_color(SNAME("font_disabled_color"), EditorStringName(Editor))); p_parent->set_selectable(0, false); p_parent->deselect(0); } |