diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-09-26 23:54:40 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2023-08-08 16:04:53 +0200 |
commit | e21388d9f484aeb2df802762a0ef2b95f60f271a (patch) | |
tree | 4ea5b3320cfd5982c56153bfef30ebdd650eb0fc /editor/icons/Camera3D.svg | |
parent | eca6f0eb545166708c56633152974f40f51de2be (diff) | |
download | redot-engine-e21388d9f484aeb2df802762a0ef2b95f60f271a.tar.gz |
Readd a Camera3D icon gizmo to the 3D editor, renew Camera2D/3D icons
The lack of icon gizmo made it no longer possible to select Camera3D
nodes in the 3D viewport by clicking on them.
A new Camera3D icon gizmo was designed to be direction-neutral.
This avoids the issue that the previous icon gizmo had, since it was
always facing right.
This also adds icons for CameraAttributesPractical and CameraAttributesPhysical.
Diffstat (limited to 'editor/icons/Camera3D.svg')
-rw-r--r-- | editor/icons/Camera3D.svg | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/icons/Camera3D.svg b/editor/icons/Camera3D.svg index bf61aa48fc..69d435ff17 100644 --- a/editor/icons/Camera3D.svg +++ b/editor/icons/Camera3D.svg @@ -1 +1 @@ -<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M9 2a3 3 0 0 0-3 2.777 3 3 0 1 0-3 5.047V12a1 1 0 0 0 1 1h6a1 1 0 0 0 1-1v-1l3 2V7l-3 2V7.23A3 3 0 0 0 9 2z" fill="#fc7f7f"/></svg> +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#fc7f7f" fill-opacity=".996078"><path d="m7 2-2 4h-3s-1 .000001-1 1v6s.000001 1 1 1h12s1-.000001 1-1v-6s-.000001-1-1-1h-3l-2-4zm1 5a3 3 0 0 1 3 3 3 3 0 0 1 -3 3 3 3 0 0 1 -3-3 3 3 0 0 1 3-3z"/><path d="m2 3h2v2h-2z"/></g></svg> |