diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-06-19 07:50:57 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-06-19 07:53:54 +0200 |
commit | 6999b551907725aea359cda693a7eb6e355cff14 (patch) | |
tree | 7933e374b145efd3d1ae6e3995ae7db2a906f241 /editor/icons/NavigationAgent2D.svg | |
parent | 4366f8bcd455714a5cd29374726d83b674ff0430 (diff) | |
download | redot-engine-6999b551907725aea359cda693a7eb6e355cff14.tar.gz |
Tweak editor icons for navigation nodes and SkeletonIK3D
This adds a partial 2D/3D color to each icon for easier visual grepping.
The icons are not fully colored as these nodes don't inherit from
Node2D or Node3D. This is similar in principle to how the
WorldEnvironment editor icon is colored.
Diffstat (limited to 'editor/icons/NavigationAgent2D.svg')
-rw-r--r-- | editor/icons/NavigationAgent2D.svg | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/icons/NavigationAgent2D.svg b/editor/icons/NavigationAgent2D.svg index 3f1d571a7e..05aeb95e12 100644 --- a/editor/icons/NavigationAgent2D.svg +++ b/editor/icons/NavigationAgent2D.svg @@ -1 +1 @@ -<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1c-3 0-5 2-5 5s3 6 5 9c2-3 5.007-6.03 5-9 0-3-2-5-5-5zm0 2.5c1.371 0 2.5 1.129 2.5 2.5s-1.129 2.5-2.5 2.5-2.5-1.129-2.5-2.5 1.129-2.5 2.5-2.5z" fill="#e0e0e0" fill-rule="nonzero"/></svg> +<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><path d="m8 1v2.5c1.371 0 2.5 1.129 2.5 2.5s-1.129 2.5-2.5 2.5v6.5c2-3 5.007-6.03 5-9 0-3-2-5-5-5z" fill="#8da5f3" fill-opacity=".988235"/><path d="m8 1c-3 0-5 2-5 5s3 6 5 9v-6.5c-1.371 0-2.5-1.129-2.5-2.5s1.129-2.5 2.5-2.5z" fill="#e0e0e0"/></svg> |