summaryrefslogtreecommitdiffstats
path: root/editor/icons/Panels1.svg
diff options
context:
space:
mode:
authoreobet <eobet@eobet.com>2024-08-09 23:41:09 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2024-08-16 22:26:41 +0200
commitda8e4a5b9edf8a1616a30268d48e6a239034e2c0 (patch)
tree4905238b486ad72fc9235b5eacc86bfb41103b14 /editor/icons/Panels1.svg
parentc73ac74c4a44ccfed158b3603f809a24590bac0a (diff)
downloadredot-engine-da8e4a5b9edf8a1616a30268d48e6a239034e2c0.tar.gz
Make editor panel icons more discreet
The Godot panel icons in the main editor window is very "shouty". In a dark theme, especially at 200% display scaling, it's a huge, bright and shiny, near white flashlight in your eyes. Also, not knowing what it was, I actually initially thought the icon was missing or bugged, as it's just a white square!
Diffstat (limited to 'editor/icons/Panels1.svg')
-rw-r--r--editor/icons/Panels1.svg2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/icons/Panels1.svg b/editor/icons/Panels1.svg
index 33a511a22b..c37d974058 100644
--- a/editor/icons/Panels1.svg
+++ b/editor/icons/Panels1.svg
@@ -1 +1 @@
-<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"><path fill="#e0e0e0" d="m0 0h16v16h-16z"/></svg> \ No newline at end of file
+<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"><path fill="#e0e0e0" d="M2 0a2 2 0 0 0-2 2v12.002a2 2 0 0 0 2 2h12.002a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zm0 4h12v10H2z"/></svg> \ No newline at end of file