diff options
author | eobet <eobet@eobet.com> | 2024-08-09 23:41:09 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2024-08-16 22:26:41 +0200 |
commit | da8e4a5b9edf8a1616a30268d48e6a239034e2c0 (patch) | |
tree | 4905238b486ad72fc9235b5eacc86bfb41103b14 /editor/icons/Panels3.svg | |
parent | c73ac74c4a44ccfed158b3603f809a24590bac0a (diff) | |
download | redot-engine-da8e4a5b9edf8a1616a30268d48e6a239034e2c0.tar.gz |
Make editor panel icons more discreet
The Godot panel icons in the main editor window is very "shouty".
In a dark theme, especially at 200% display scaling, it's a huge,
bright and shiny, near white flashlight in your eyes.
Also, not knowing what it was, I actually initially thought the icon
was missing or bugged, as it's just a white square!
Diffstat (limited to 'editor/icons/Panels3.svg')
-rw-r--r-- | editor/icons/Panels3.svg | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/icons/Panels3.svg b/editor/icons/Panels3.svg index 5ee8b7f120..d5cf987c41 100644 --- a/editor/icons/Panels3.svg +++ b/editor/icons/Panels3.svg @@ -1 +1 @@ -<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"><path fill="#e0e0e0" d="m0 0v7h16v-7zm0 9v7h7v-7zm9 0v7h7v-7z"/></svg>
\ No newline at end of file +<svg xmlns="http://www.w3.org/2000/svg" width="16" height="16"><path fill="#e0e0e0" d="M2 0a2 2 0 0 0-2 2v12a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V2a2 2 0 0 0-2-2zm0 4h12v4H2zm0 6h5v4H2zm7 0h5v4H9z"/></svg>
\ No newline at end of file |