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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-02-23 23:55:18 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-02-24 18:53:05 +0100 |
commit | 1f8c82df32a16470bde9d0153728b1fc051e15a2 (patch) | |
tree | 8b628d3f8e5e4c407ceeea25093cb29254f28f0e /editor/icons/ShaderMaterial.svg | |
parent | 5e181ac9f1fb83df6a933865753e54b534ac1048 (diff) | |
download | redot-engine-1f8c82df32a16470bde9d0153728b1fc051e15a2.tar.gz |
Use PascalCase file names for editor icons
Using PascalCase file names without any conversion step is
less confusing to new contributors.
Diffstat (limited to 'editor/icons/ShaderMaterial.svg')
-rw-r--r-- | editor/icons/ShaderMaterial.svg | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/icons/ShaderMaterial.svg b/editor/icons/ShaderMaterial.svg new file mode 100644 index 0000000000..37c1610f29 --- /dev/null +++ b/editor/icons/ShaderMaterial.svg @@ -0,0 +1 @@ +<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2 1c-.55226.0001-.99994.4477-1 1v1h2 6 3l-2-2z" fill="#ff7070"/><path d="m1 3v2h2v-2zm8 0v2h5l-2-2z" fill="#ffeb70"/><path d="m1 5v2h2v-2zm8 0v1c0 .554.44599 1 1 1h3 2v-1l-1-1z" fill="#9dff70"/><path d="m1 7v2h2v-2zm12 0v2h2v-2z" fill="#70ffb9"/><path d="m1 9v2h2v-2zm12 0v2h2v-2z" fill="#70deff"/><path d="m1 13v1c.0000552.5523.44774.9999 1 1h12c.55226-.0001.99994-.4477 1-1v-1h-2-10z" fill="#ff70ac"/><path d="m1 11v2h2v-2zm12 0v2h2v-2z" fill="#9f70ff"/></svg>
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