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authorRémi Verschelde <rverschelde@gmail.com>2020-03-30 18:22:57 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-03-30 18:23:02 +0200
commiteaaee63b629d6999fcc0c84e38886b964f6d051d (patch)
tree136e327aa916afe2255bcf5d718963f2b1a84a4b /editor/import/editor_import_collada.cpp
parent0168709978154a89f137b44f33647e5d28a46250 (diff)
downloadredot-engine-eaaee63b629d6999fcc0c84e38886b964f6d051d.tar.gz
doc: Update classref with node renames
A few extra renames for classes which were missed in last week's PRs.
Diffstat (limited to 'editor/import/editor_import_collada.cpp')
-rw-r--r--editor/import/editor_import_collada.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index 6c089d7020..f16c3a9e68 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -318,7 +318,7 @@ Error ColladaImport::_create_scene(Collada::Node *p_node, Node3D *p_parent) {
} else {
//mesh since nothing else
node = memnew(MeshInstance3D);
- //Object::cast_to<MeshInstance>(node)->set_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT, true);
+ //Object::cast_to<MeshInstance3D>(node)->set_flag(GeometryInstance3D::FLAG_USE_BAKED_LIGHT, true);
}
} break;
case Collada::Node::TYPE_SKELETON: {