summaryrefslogtreecommitdiffstats
path: root/editor/import/post_import_plugin_skeleton_renamer.cpp
diff options
context:
space:
mode:
authorSilc Renew <tokage.it.lab@gmail.com>2022-07-05 14:04:17 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2022-07-16 19:53:11 +0900
commitf3af3aedfe7ed72ecf6671439ebe00e03f86ed8c (patch)
tree9c044932b62a2c1d07e09b19c2896e5641c56ea6 /editor/import/post_import_plugin_skeleton_renamer.cpp
parent9904a9db5a90f2f1896b6b7e1603ca2dd2745bad (diff)
downloadredot-engine-f3af3aedfe7ed72ecf6671439ebe00e03f86ed8c.tar.gz
add rest fixer to importer retarget
Diffstat (limited to 'editor/import/post_import_plugin_skeleton_renamer.cpp')
-rw-r--r--editor/import/post_import_plugin_skeleton_renamer.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/editor/import/post_import_plugin_skeleton_renamer.cpp b/editor/import/post_import_plugin_skeleton_renamer.cpp
index b0c4bc8c30..bf84348ac3 100644
--- a/editor/import/post_import_plugin_skeleton_renamer.cpp
+++ b/editor/import/post_import_plugin_skeleton_renamer.cpp
@@ -39,6 +39,8 @@
void PostImportPluginSkeletonRenamer::get_internal_import_options(InternalImportCategory p_category, List<ResourceImporter::ImportOption> *r_options) {
if (p_category == INTERNAL_IMPORT_CATEGORY_SKELETON_3D_NODE) {
r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/bone_renamer/rename_bones"), true));
+ r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/bone_renamer/unique_node/make_unique"), true));
+ r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::STRING, "retarget/bone_renamer/unique_node/skeleton_name"), "GeneralSkeleton"));
}
}
@@ -137,6 +139,38 @@ void PostImportPluginSkeletonRenamer::internal_process(InternalImportCategory p_
nd->callp("_notify_skeleton_bones_renamed", argptrs, argcount, ce);
}
}
+
+ // Make unique skeleton.
+ if (bool(p_options["retarget/bone_renamer/unique_node/make_unique"])) {
+ String unique_name = String(p_options["retarget/bone_renamer/unique_node/skeleton_name"]);
+ ERR_FAIL_COND_MSG(unique_name == String(), "Skeleton unique name cannot be empty.");
+
+ TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer");
+ while (nodes.size()) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(nodes.pop_back());
+ List<StringName> anims;
+ ap->get_animation_list(&anims);
+ for (const StringName &name : anims) {
+ Ref<Animation> anim = ap->get_animation(name);
+ int track_len = anim->get_track_count();
+ for (int i = 0; i < track_len; i++) {
+ if (anim->track_get_path(i).get_subname_count() != 1 || !(anim->track_get_type(i) == Animation::TYPE_POSITION_3D || anim->track_get_type(i) == Animation::TYPE_ROTATION_3D || anim->track_get_type(i) == Animation::TYPE_SCALE_3D)) {
+ continue;
+ }
+ String track_path = String(anim->track_get_path(i).get_concatenated_names());
+ Node *node = (ap->get_node(ap->get_root()))->get_node(NodePath(track_path));
+ if (node) {
+ Skeleton3D *track_skeleton = Object::cast_to<Skeleton3D>(node);
+ if (track_skeleton && track_skeleton == skeleton) {
+ anim->track_set_path(i, String("%") + unique_name + String(":") + anim->track_get_path(i).get_concatenated_subnames());
+ }
+ }
+ }
+ }
+ }
+ skeleton->set_name(unique_name);
+ skeleton->set_unique_name_in_owner(true);
+ }
}
}