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authorRandolph W. Aarseth II <bioblazepayne@gmail.com>2024-10-04 01:37:26 -0700
committerSpartan322 <Megacake1234@gmail.com>2024-10-11 02:25:54 -0400
commitd5fc3d1e8c1f8f904e1fbe8bd1c402d560bfb596 (patch)
treee3d74332dbb7b5fe280d370b94e0fde913d78be8 /editor/import
parentb52811b83478bd06c5bcf39a93bbf53dd03cc9bf (diff)
downloadredot-engine-d5fc3d1e8c1f8f904e1fbe8bd1c402d560bfb596.tar.gz
Rebrand Godot to Redot
Add Linux Editor tests workflow matrix Add Windows Editor w/ Mono workflow matrix Add Generate Glue Code job to Windows workflow Add Build GodotSharp job to Windows workflow Add godot compatibility version references Add Godot author info Add Godot version compatibility info Add Godot donor info Add Godot authors and donors to editor_about.cpp Credits: Co-authored-by: Skogi <skogi.b@gmail.com> Co-authored-by: Spartan322 <Megacake1234@gmail.com> Co-authored-by: swashberry <swashdev@pm.me> Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com> Co-authored-by: radenthefolf <radenthefolf@gmail.com> Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com> Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com> Co-authored-by: decryptedchaos <nixgod@gmail.com> Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com> Co-authored-by: Mister Puma <MisterPuma80@gmail.com> Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com> Co-authored-by: SingleError <isaaconeoneone@gmail.com> Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
Diffstat (limited to 'editor/import')
-rw-r--r--editor/import/3d/resource_importer_scene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/import/3d/resource_importer_scene.cpp b/editor/import/3d/resource_importer_scene.cpp
index cb348f713c..13dcc896f7 100644
--- a/editor/import/3d/resource_importer_scene.cpp
+++ b/editor/import/3d/resource_importer_scene.cpp
@@ -3025,7 +3025,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
root_type = ScriptServer::get_global_class_base(root_type);
}
if (scene->get_class_name() != root_type) {
- // If the user specified a Godot node type that does not match
+ // If the user specified a Redot node type that does not match
// what the scene import gave us, replace the root node.
Node *base_node = Object::cast_to<Node>(ClassDB::instantiate(root_type));
if (base_node) {
@@ -3042,7 +3042,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p
String root_name = p_options["nodes/root_name"];
if (!root_name.is_empty() && root_name != "Scene Root") {
- // TODO: Remove `&& root_name != "Scene Root"` for Godot 5.0.
+ // TODO: Remove `&& root_name != "Scene Root"` for Redot 5.0.
// For backwards compatibility with existing .import files,
// treat "Scene Root" as having no root name override.
scene->set_name(root_name);