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author | Randolph W. Aarseth II <bioblazepayne@gmail.com> | 2024-10-04 01:37:26 -0700 |
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committer | Spartan322 <Megacake1234@gmail.com> | 2024-10-11 02:25:54 -0400 |
commit | d5fc3d1e8c1f8f904e1fbe8bd1c402d560bfb596 (patch) | |
tree | e3d74332dbb7b5fe280d370b94e0fde913d78be8 /editor/import | |
parent | b52811b83478bd06c5bcf39a93bbf53dd03cc9bf (diff) | |
download | redot-engine-d5fc3d1e8c1f8f904e1fbe8bd1c402d560bfb596.tar.gz |
Rebrand Godot to Redot
Add Linux Editor tests workflow matrix
Add Windows Editor w/ Mono workflow matrix
Add Generate Glue Code job to Windows workflow
Add Build GodotSharp job to Windows workflow
Add godot compatibility version references
Add Godot author info
Add Godot version compatibility info
Add Godot donor info
Add Godot authors and donors to editor_about.cpp
Credits:
Co-authored-by: Skogi <skogi.b@gmail.com>
Co-authored-by: Spartan322 <Megacake1234@gmail.com>
Co-authored-by: swashberry <swashdev@pm.me>
Co-authored-by: Christoffer Sundbom <christoffer_karlsson@live.se>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: McDubh <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: Dubhghlas McLaughlin <103212704+mcdubhghlas@users.noreply.github.com>
Co-authored-by: radenthefolf <radenthefolf@gmail.com>
Co-authored-by: John Knight <80524176+Tekisasu-JohnK@users.noreply.github.com>
Co-authored-by: Adam Vondersaar <adam.vondersaar@uphold.com>
Co-authored-by: decryptedchaos <nixgod@gmail.com>
Co-authored-by: zaftnotameni <122100803+zaftnotameni@users.noreply.github.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: wesam <108880473+wesamdev@users.noreply.github.com>
Co-authored-by: Mister Puma <MisterPuma80@gmail.com>
Co-authored-by: Aaron Benjamin <lifeartstudios@gmail.com>
Co-authored-by: SingleError <isaaconeoneone@gmail.com>
Co-authored-by: Bioblaze Payne <BioblazePayne@gmail.com>
Diffstat (limited to 'editor/import')
-rw-r--r-- | editor/import/3d/resource_importer_scene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/import/3d/resource_importer_scene.cpp b/editor/import/3d/resource_importer_scene.cpp index cb348f713c..13dcc896f7 100644 --- a/editor/import/3d/resource_importer_scene.cpp +++ b/editor/import/3d/resource_importer_scene.cpp @@ -3025,7 +3025,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p root_type = ScriptServer::get_global_class_base(root_type); } if (scene->get_class_name() != root_type) { - // If the user specified a Godot node type that does not match + // If the user specified a Redot node type that does not match // what the scene import gave us, replace the root node. Node *base_node = Object::cast_to<Node>(ClassDB::instantiate(root_type)); if (base_node) { @@ -3042,7 +3042,7 @@ Error ResourceImporterScene::import(const String &p_source_file, const String &p String root_name = p_options["nodes/root_name"]; if (!root_name.is_empty() && root_name != "Scene Root") { - // TODO: Remove `&& root_name != "Scene Root"` for Godot 5.0. + // TODO: Remove `&& root_name != "Scene Root"` for Redot 5.0. // For backwards compatibility with existing .import files, // treat "Scene Root" as having no root name override. scene->set_name(root_name); |