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| author | groud <gilles.roudiere@gmail.com> | 2018-09-18 20:00:07 +0200 |
|---|---|---|
| committer | groud <gilles.roudiere@gmail.com> | 2018-09-18 20:00:07 +0200 |
| commit | 5172642c32900f97a6a81640dd6fcb518a254148 (patch) | |
| tree | 820d3dc0c9ad6e6c90ebf48162e2fd069cc4fb30 /editor/plugins/animation_player_editor_plugin.h | |
| parent | f148e8eedeb1ff2dcf74d6843d1314d7c6db12a7 (diff) | |
| download | redot-engine-5172642c32900f97a6a81640dd6fcb518a254148.tar.gz | |
Fixes drawing of the 2D plugins on the 3D view
Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.h')
| -rw-r--r-- | editor/plugins/animation_player_editor_plugin.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 5ac7b99903..55f082aadb 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -246,7 +246,7 @@ public: void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; } void edit(AnimationPlayer *p_player); - void forward_force_draw_over_viewport(Control *p_overlay); + void forward_canvas_force_draw_over_viewport(Control *p_overlay); AnimationPlayerEditor(EditorNode *p_editor, AnimationPlayerEditorPlugin *p_plugin); }; @@ -271,7 +271,7 @@ public: virtual bool handles(Object *p_object) const; virtual void make_visible(bool p_visible); - virtual void forward_force_draw_over_viewport(Control *p_overlay) { anim_editor->forward_force_draw_over_viewport(p_overlay); } + virtual void forward_canvas_force_draw_over_viewport(Control *p_overlay) { anim_editor->forward_canvas_force_draw_over_viewport(p_overlay); } AnimationPlayerEditorPlugin(EditorNode *p_node); ~AnimationPlayerEditorPlugin(); |
