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author | kobewi <kobewi4e@gmail.com> | 2022-03-25 18:06:46 +0100 |
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committer | kobewi <kobewi4e@gmail.com> | 2022-08-22 18:05:10 +0200 |
commit | ece3df39386af85b069cbb67ae1893b4365f1bd3 (patch) | |
tree | 6d815d51c6e043470a08ad1eab993e4b288da8c9 /editor/plugins/animation_player_editor_plugin.h | |
parent | 99548e521dc049b609347cd1fe38262d59d1b0d6 (diff) | |
download | redot-engine-ece3df39386af85b069cbb67ae1893b4365f1bd3.tar.gz |
Add per-scene UndoRedo
Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.h')
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 3b1de070fa..a37a9debef 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -41,6 +41,7 @@ #include "scene/gui/texture_button.h" #include "scene/gui/tree.h" +class EditorUndoRedoManager; class AnimationPlayerEditorPlugin; class AnimationPlayerEditor : public VBoxContainer { @@ -100,7 +101,7 @@ class AnimationPlayerEditor : public VBoxContainer { LineEdit *name = nullptr; OptionButton *library = nullptr; Label *name_title = nullptr; - UndoRedo *undo_redo = nullptr; + Ref<EditorUndoRedoManager> undo_redo; Ref<Texture2D> autoplay_icon; Ref<Texture2D> reset_icon; @@ -233,7 +234,7 @@ public: void ensure_visibility(); - void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; } + void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo); void edit(AnimationPlayer *p_player); void forward_force_draw_over_viewport(Control *p_overlay); |