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authorRémi Verschelde <rverschelde@gmail.com>2023-11-09 11:47:24 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-11-09 11:47:24 +0100
commit26f1c503ec867d1e0bed50ca35e85db3a784f168 (patch)
tree088211e2fd2a74e7cdefba1504956c0a864c5cfb /editor/plugins/animation_state_machine_editor.cpp
parentb153f4868aeea4a7128e235750017f96da3a6eee (diff)
parentb04b54609206e6aa84d0c59f764f33570dfc62c1 (diff)
downloadredot-engine-26f1c503ec867d1e0bed50ca35e85db3a784f168.tar.gz
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
Fix node names of submenu items across the editor
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 746a901a0a..11b5cd488b 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -563,7 +563,7 @@ void AnimationNodeStateMachineEditor::_open_menu(const Vector2 &p_position) {
List<StringName> animation_names;
tree->get_animation_list(&animation_names);
- menu->add_submenu_item(TTR("Add Animation"), "animations");
+ menu->add_submenu_item(TTR("Add Animation"), "AddAnimations");
if (animation_names.is_empty()) {
menu->set_item_disabled(menu->get_item_idx_from_text(TTR("Add Animation")), true);
} else {
@@ -1774,7 +1774,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
animations_menu = memnew(PopupMenu);
menu->add_child(animations_menu);
- animations_menu->set_name("animations");
+ animations_menu->set_name("AddAnimations");
animations_menu->connect("index_pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_add_animation_type));
connect_menu = memnew(PopupMenu);