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| author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-11 18:13:45 +0200 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-12 09:52:22 +0200 |
| commit | 277b24dfb7acdb42589b931252bbe7be81c7536e (patch) | |
| tree | 248dc6dfca0e27c3b03533b45753a16d186d2811 /editor/plugins/animation_state_machine_editor.cpp | |
| parent | cc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff) | |
| download | redot-engine-277b24dfb7acdb42589b931252bbe7be81c7536e.tar.gz | |
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
| -rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index 0788921910..d00c06bd12 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -31,10 +31,10 @@ #include "animation_state_machine_editor.h" #include "core/io/resource_loader.h" +#include "core/math/delaunay.h" +#include "core/os/input.h" +#include "core/os/keyboard.h" #include "core/project_settings.h" -#include "math/delaunay.h" -#include "os/input.h" -#include "os/keyboard.h" #include "scene/animation/animation_blend_tree.h" #include "scene/animation/animation_player.h" #include "scene/gui/menu_button.h" |
