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author | Nathan Franke <natfra@pm.me> | 2021-11-24 20:58:47 -0600 |
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committer | Nathan Franke <natfra@pm.me> | 2021-12-09 01:38:46 -0600 |
commit | 41a20171eb81a7850dd96ec31da4b40c619538a2 (patch) | |
tree | 64df686faeeca6068ba43167bf07fe8b3823e417 /editor/plugins/animation_state_machine_editor.cpp | |
parent | f1e3c87244f18ab1a507b6e3637c34b2d49c1dc6 (diff) | |
download | redot-engine-41a20171eb81a7850dd96ec31da4b40c619538a2.tar.gz |
align to horizontal_alignment, valign to vertical_alignment, related
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index d3dd33e67e..391565057c 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -761,12 +761,12 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { bool onstart = state_machine->get_start_node() == name; if (onstart) { - state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HALIGN_LEFT, -1, font_size, font_color); + state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); } if (state_machine->get_end_node() == name) { int endofs = nr.node.size.x - font->get_string_size(TTR("End"), font_size).x; - state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HALIGN_LEFT, -1, font_size, font_color); + state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); } offset.x += sb->get_offset().x; @@ -786,7 +786,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { nr.name.position = offset + Vector2(0, (h - font->get_height(font_size)) / 2).floor(); nr.name.size = Vector2(strsize, font->get_height(font_size)); - state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HALIGN_LEFT, -1, font_size, font_color); + state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color); offset.x += strsize + sep; if (needs_editor) { |