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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-11 14:36:46 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-11 14:50:06 +0200 |
commit | 83b630b8c27fc3307eba36fa2b6193690bd18e4c (patch) | |
tree | a189f49f22118041d4e69cce1bb57946b3ccb44a /editor/plugins/animation_state_machine_editor.cpp | |
parent | 32133a11b56761df99579ad96ee29a47d2aed6b4 (diff) | |
download | redot-engine-83b630b8c27fc3307eba36fa2b6193690bd18e4c.tar.gz |
thirdparty: Cleanup after #38386, document provenance and copyright
Also renamed `delaunay.h` to `delaunay_2d.h` to match the class name.
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index ed51a2d2cf..509bf59716 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -32,7 +32,7 @@ #include "core/input/input.h" #include "core/io/resource_loader.h" -#include "core/math/delaunay.h" +#include "core/math/delaunay_2d.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/editor_scale.h" |