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author | Lightning_A <aaronjrecord@gmail.com> | 2021-04-24 14:33:50 -0600 |
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committer | Lightning_A <aaronjrecord@gmail.com> | 2021-05-07 14:00:50 -0600 |
commit | 97fecd1b69e837a3e3300bb7209ef72131abe599 (patch) | |
tree | ebcf4c89c6b5715965840194ed8ccd8bfaf15db5 /editor/plugins/animation_state_machine_editor.cpp | |
parent | c3f7465b7efe233eaa8945e41f4029840c1aa153 (diff) | |
download | redot-engine-97fecd1b69e837a3e3300bb7209ef72131abe599.tar.gz |
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index a9709bbb16..c915276d3a 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -124,7 +124,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } // select node or push a field inside - if (mb.is_valid() && !mb->get_shift() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_shift_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { selected_transition_from = StringName(); selected_transition_to = StringName(); selected_node = StringName(); @@ -237,7 +237,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } //connect nodes - if (mb.is_valid() && ((tool_select->is_pressed() && mb->get_shift()) || tool_connect->is_pressed()) && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { + if (mb.is_valid() && ((tool_select->is_pressed() && mb->is_shift_pressed()) || tool_connect->is_pressed()) && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) { for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected connecting = true; |