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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-06 00:11:59 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-01-06 00:11:59 +0100 |
commit | e070362bd0e8213d121fb9be5c11f1b58c7562e4 (patch) | |
tree | a6aa337ebdb63ed96f4ecf8de11b364fb1431a8e /editor/plugins/animation_state_machine_editor.cpp | |
parent | 1816f49886c32c89e328edfe4fbd99fcf9292530 (diff) | |
parent | 82c00c21e6d907a4be81f6cc404181acc7060265 (diff) | |
download | redot-engine-e070362bd0e8213d121fb9be5c11f1b58c7562e4.tar.gz |
Merge pull request #70963 from YuriSizov/editor-dead-codes-society
Simplify some editor plugin logic and remove dead code
Diffstat (limited to 'editor/plugins/animation_state_machine_editor.cpp')
-rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index ff45c526c3..4ea2f0c561 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -1760,10 +1760,6 @@ void AnimationNodeStateMachineEditor::_open_editor(const String &p_name) { AnimationTreeEditor::get_singleton()->enter_editor(p_name); } -void AnimationNodeStateMachineEditor::_removed_from_graph() { - EditorNode::get_singleton()->edit_item(nullptr); -} - void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) { const String &new_name = p_text; @@ -1942,7 +1938,6 @@ void AnimationNodeStateMachineEditor::_update_mode() { void AnimationNodeStateMachineEditor::_bind_methods() { ClassDB::bind_method("_update_graph", &AnimationNodeStateMachineEditor::_update_graph); - ClassDB::bind_method("_removed_from_graph", &AnimationNodeStateMachineEditor::_removed_from_graph); ClassDB::bind_method("_open_editor", &AnimationNodeStateMachineEditor::_open_editor); ClassDB::bind_method("_connect_to", &AnimationNodeStateMachineEditor::_connect_to); ClassDB::bind_method("_stop_connecting", &AnimationNodeStateMachineEditor::_stop_connecting); |