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authorJuan Linietsky <reduzio@gmail.com>2020-05-01 09:34:23 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-05-10 15:59:09 -0300
commit1bea8e1eacc68bcedbd3f207395bccf11011dae2 (patch)
treeb75303a69491978c1e13360a3e6f355c5234dfe0 /editor/plugins/canvas_item_editor_plugin.cpp
parent6a0473bcc23c096ef9ee929632a209761c2668f6 (diff)
downloadredot-engine-1bea8e1eacc68bcedbd3f207395bccf11011dae2.tar.gz
New lightmapper
-Added LocalVector (needed it) -Added stb_rect_pack (It's pretty cool, we could probably use it for other stuff too) -Fixes and changes all around the place -Added library for 128 bits fixed point (required for Delaunay3D)
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 65c0763e63..b5fcf82d76 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -6161,7 +6161,7 @@ bool CanvasItemEditorViewport::can_drop_data(const Point2 &p_point, const Varian
type == "ViewportTexture" ||
type == "CurveTexture" ||
type == "GradientTexture" ||
- type == "StreamTexture" ||
+ type == "StreamTexture2D" ||
type == "AtlasTexture" ||
type == "LargeTexture") {
Ref<Texture2D> texture = Ref<Texture2D>(Object::cast_to<Texture2D>(*res));