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authorCerno_b <cerno.b@gmail.com>2023-11-11 14:49:44 +0100
committerCerno_b <cerno.b@gmail.com>2023-11-12 10:53:44 +0100
commit9a684cf199e71edb9fb48bd9d3a2560fc5ed232b (patch)
tree592b89ccfc6afb0cfae62495fd1e75991dca0862 /editor/plugins/canvas_item_editor_plugin.cpp
parente38686f85b768a451dc06324fe2471adc8665448 (diff)
downloadredot-engine-9a684cf199e71edb9fb48bd9d3a2560fc5ed232b.tar.gz
Clarify description of "group selected"
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 85846d7bc6..74e9d01bf6 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5323,7 +5323,7 @@ CanvasItemEditor::CanvasItemEditor() {
group_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(group_button);
group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(GROUP_SELECTED));
- group_button->set_tooltip_text(TTR("Make selected node's children not selectable."));
+ group_button->set_tooltip_text(TTR("Groups the selected node with its children. This causes the parent to be selected when any child node is clicked in 2D and 3D view."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
group_button->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | Key::G));
@@ -5331,7 +5331,7 @@ CanvasItemEditor::CanvasItemEditor() {
ungroup_button->set_theme_type_variation("FlatButton");
main_menu_hbox->add_child(ungroup_button);
ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNGROUP_SELECTED));
- ungroup_button->set_tooltip_text(TTR("Make selected node's children selectable."));
+ ungroup_button->set_tooltip_text(TTR("Ungroups the selected node from its children. Child nodes will be individual items in 2D and 3D view."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
ungroup_button->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::G));