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authorkobewi <kobewi4e@gmail.com>2024-05-21 22:11:50 +0200
committerkobewi <kobewi4e@gmail.com>2024-05-21 23:28:49 +0200
commite065d7132a8aa6aa4dd73fa6fbf1631cf4d305e5 (patch)
treee55ebb4d6409f70714076ab965f35252843193ab /editor/plugins/canvas_item_editor_plugin.cpp
parentaaa4560729bf0161deb71789b47eba5623893845 (diff)
downloadredot-engine-e065d7132a8aa6aa4dd73fa6fbf1631cf4d305e5.tar.gz
Remove duplicate shortcut definitions
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 2d47887027..ee96de8f23 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5419,7 +5419,7 @@ CanvasItemEditor::CanvasItemEditor() {
lock_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(LOCK_SELECTED));
lock_button->set_tooltip_text(TTR("Lock selected node, preventing selection and movement."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
- lock_button->set_shortcut(ED_SHORTCUT("editor/lock_selected_nodes", TTR("Lock Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | Key::L));
+ lock_button->set_shortcut(ED_GET_SHORTCUT("editor/lock_selected_nodes"));
unlock_button = memnew(Button);
unlock_button->set_theme_type_variation("FlatButton");
@@ -5427,7 +5427,7 @@ CanvasItemEditor::CanvasItemEditor() {
unlock_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNLOCK_SELECTED));
unlock_button->set_tooltip_text(TTR("Unlock selected node, allowing selection and movement."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
- unlock_button->set_shortcut(ED_SHORTCUT("editor/unlock_selected_nodes", TTR("Unlock Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::L));
+ unlock_button->set_shortcut(ED_GET_SHORTCUT("editor/unlock_selected_nodes"));
group_button = memnew(Button);
group_button->set_theme_type_variation("FlatButton");
@@ -5435,7 +5435,7 @@ CanvasItemEditor::CanvasItemEditor() {
group_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(GROUP_SELECTED));
group_button->set_tooltip_text(TTR("Groups the selected node with its children. This causes the parent to be selected when any child node is clicked in 2D and 3D view."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
- group_button->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | Key::G));
+ group_button->set_shortcut(ED_GET_SHORTCUT("editor/group_selected_nodes"));
ungroup_button = memnew(Button);
ungroup_button->set_theme_type_variation("FlatButton");
@@ -5443,7 +5443,7 @@ CanvasItemEditor::CanvasItemEditor() {
ungroup_button->connect(SceneStringName(pressed), callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNGROUP_SELECTED));
ungroup_button->set_tooltip_text(TTR("Ungroups the selected node from its children. Child nodes will be individual items in 2D and 3D view."));
// Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused.
- ungroup_button->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::G));
+ ungroup_button->set_shortcut(ED_GET_SHORTCUT("editor/ungroup_selected_nodes"));
main_menu_hbox->add_child(memnew(VSeparator));