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authorHaoyu Qiu <timothyqiu32@gmail.com>2023-02-13 11:27:12 +0800
committerHaoyu Qiu <timothyqiu32@gmail.com>2023-02-13 15:22:18 +0800
commit84aee17901afb4c5d31081f58da39ceba5563714 (patch)
treef13f8dc41e62590b79613dcfe344fc8e29547958 /editor/plugins/cast_2d_editor_plugin.cpp
parent27b2260460ab478707d884a16429add5bb3375f1 (diff)
downloadredot-engine-84aee17901afb4c5d31081f58da39ceba5563714.tar.gz
Improvements and fixes based on Weblate comments
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted". * Spell out "Animation" instead of using "Anim.". * Treat "Max" as regular word instead of writing "Max.". * Use generic "Set %s" for action name instead of a dedicated "Set target_position". * Add translator comment for: * "Inclusive" and "Self" in the profiler. * Places where it needs the context about being an editor progress label. * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation. * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal". * Fix wrong undo action name for renaming an input action. * Fix missing end quote in a shader error message. * In class reference: * Fix duplicated "if" in the description of `signf()`. * Fix mismatched example output in `String.operator %()`. * Fix typo in the description of `Decal.texture_emission`. * Unify description of `String.match()` and `StringName.match()`.
Diffstat (limited to 'editor/plugins/cast_2d_editor_plugin.cpp')
-rw-r--r--editor/plugins/cast_2d_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/cast_2d_editor_plugin.cpp b/editor/plugins/cast_2d_editor_plugin.cpp
index 723082c293..331b4749cc 100644
--- a/editor/plugins/cast_2d_editor_plugin.cpp
+++ b/editor/plugins/cast_2d_editor_plugin.cpp
@@ -78,7 +78,7 @@ bool Cast2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
}
} else if (pressed) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Set target_position"));
+ undo_redo->create_action(TTR("Set Target Position"));
undo_redo->add_do_property(node, "target_position", target_position);
undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_property(node, "target_position", original_target_position);