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| author | Juan Linietsky <reduzio@gmail.com> | 2020-03-12 09:37:40 -0300 |
|---|---|---|
| committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 15:49:42 +0100 |
| commit | 441f1a5fe9a3bf0e4e5dab578f793500b1ff6e3d (patch) | |
| tree | 6421bcc3235e6fdcd726244ac7d455886e17734b /editor/plugins/collision_polygon_editor_plugin.cpp | |
| parent | 543fb1c4dadd75914d595b089820aef42e691075 (diff) | |
| download | redot-engine-441f1a5fe9a3bf0e4e5dab578f793500b1ff6e3d.tar.gz | |
Popups are now windows also (broken!)
Diffstat (limited to 'editor/plugins/collision_polygon_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/collision_polygon_editor_plugin.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/collision_polygon_editor_plugin.cpp b/editor/plugins/collision_polygon_editor_plugin.cpp index 32a9a307f4..93295e6ab5 100644 --- a/editor/plugins/collision_polygon_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_editor_plugin.cpp @@ -44,8 +44,8 @@ void Polygon3DEditor::_notification(int p_what) { case NOTIFICATION_READY: { - button_create->set_icon(get_icon("Edit", "EditorIcons")); - button_edit->set_icon(get_icon("MovePoint", "EditorIcons")); + button_create->set_icon(get_theme_icon("Edit", "EditorIcons")); + button_edit->set_icon(get_theme_icon("MovePoint", "EditorIcons")); button_edit->set_pressed(true); get_tree()->connect("node_removed", callable_mp(this, &Polygon3DEditor::_node_removed)); @@ -556,7 +556,7 @@ Polygon3DEditor::Polygon3DEditor(EditorNode *p_editor) { handle_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); handle_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); handle_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); - Ref<Texture2D> handle = editor->get_gui_base()->get_icon("Editor3DHandle", "EditorIcons"); + Ref<Texture2D> handle = editor->get_gui_base()->get_theme_icon("Editor3DHandle", "EditorIcons"); handle_material->set_point_size(handle->get_width()); handle_material->set_texture(StandardMaterial3D::TEXTURE_ALBEDO, handle); |
