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authorJuan Linietsky <juan@godotengine.org>2020-02-17 18:06:54 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-18 10:10:36 +0100
commit3205a92ad872f918c8322cdcd1434c231a1fd251 (patch)
treedb44242ca27432eb8ea849679752d0835d2ae41a /editor/plugins/cpu_particles_editor_plugin.cpp
parentfb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff)
downloadredot-engine-3205a92ad872f918c8322cdcd1434c231a1fd251.tar.gz
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
Diffstat (limited to 'editor/plugins/cpu_particles_editor_plugin.cpp')
-rw-r--r--editor/plugins/cpu_particles_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/cpu_particles_editor_plugin.cpp b/editor/plugins/cpu_particles_editor_plugin.cpp
index 2074ba6b99..be3e9cd8e0 100644
--- a/editor/plugins/cpu_particles_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_editor_plugin.cpp
@@ -80,8 +80,8 @@ void CPUParticlesEditor::edit(CPUParticles *p_particles) {
void CPUParticlesEditor::_generate_emission_points() {
/// hacer codigo aca
- PoolVector<Vector3> points;
- PoolVector<Vector3> normals;
+ Vector<Vector3> points;
+ Vector<Vector3> normals;
if (!_generate(points, normals)) {
return;