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author | clayjohn <claynjohn@gmail.com> | 2022-07-31 16:20:24 -0700 |
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committer | clayjohn <claynjohn@gmail.com> | 2022-08-31 12:14:46 -0700 |
commit | 385ee5c70b110fc4e6a47c847428bfe3da89e18e (patch) | |
tree | 79a98b11b042372e99ed209f033dd721f5a74e14 /editor/plugins/editor_preview_plugins.h | |
parent | 736632ee7ed00a3474448cfd227f696f82905ac7 (diff) | |
download | redot-engine-385ee5c70b110fc4e6a47c847428bfe3da89e18e.tar.gz |
Implement Physical Light Units as an optional setting.
This allows light sources to be specified in physical light units in addition to the regular energy multiplier. In order to avoid loss of precision at high values, brightness values are premultiplied by an exposure normalization value.
In support of Physical Light Units this PR also renames CameraEffects to CameraAttributes.
Diffstat (limited to 'editor/plugins/editor_preview_plugins.h')
-rw-r--r-- | editor/plugins/editor_preview_plugins.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h index 163cfe79f9..efb2c80cfd 100644 --- a/editor/plugins/editor_preview_plugins.h +++ b/editor/plugins/editor_preview_plugins.h @@ -91,6 +91,7 @@ class EditorMaterialPreviewPlugin : public EditorResourcePreviewGenerator { RID light2; RID light_instance2; RID camera; + RID camera_attributes; Semaphore preview_done; void _generate_frame_started(); @@ -133,6 +134,7 @@ class EditorMeshPreviewPlugin : public EditorResourcePreviewGenerator { RID light2; RID light_instance2; RID camera; + RID camera_attributes; Semaphore preview_done; void _generate_frame_started(); |