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authorsmix8 <52464204+smix8@users.noreply.github.com>2023-04-20 06:34:38 +0200
committersmix8 <52464204+smix8@users.noreply.github.com>2023-04-20 20:12:47 +0200
commit808af8e8375fb0392523a87db550652fec5b8681 (patch)
treec0070dd403faf54a9b628091b0013487e39f7130 /editor/plugins/gizmos/decal_gizmo_plugin.cpp
parent27253f3eb2c78a9ad5114c92eae2036b10e1d7e0 (diff)
downloadredot-engine-808af8e8375fb0392523a87db550652fec5b8681.tar.gz
Split Node3DGizmos into dedicated files
Splits Node3DGizmos into dedicated files.
Diffstat (limited to 'editor/plugins/gizmos/decal_gizmo_plugin.cpp')
-rw-r--r--editor/plugins/gizmos/decal_gizmo_plugin.cpp168
1 files changed, 168 insertions, 0 deletions
diff --git a/editor/plugins/gizmos/decal_gizmo_plugin.cpp b/editor/plugins/gizmos/decal_gizmo_plugin.cpp
new file mode 100644
index 0000000000..b439598ef4
--- /dev/null
+++ b/editor/plugins/gizmos/decal_gizmo_plugin.cpp
@@ -0,0 +1,168 @@
+/**************************************************************************/
+/* decal_gizmo_plugin.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "decal_gizmo_plugin.h"
+
+#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
+#include "editor/plugins/node_3d_editor_plugin.h"
+#include "scene/3d/decal.h"
+
+DecalGizmoPlugin::DecalGizmoPlugin() {
+ Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/decal", Color(0.6, 0.5, 1.0));
+
+ create_material("decal_material", gizmo_color);
+
+ create_handle_material("handles");
+}
+
+bool DecalGizmoPlugin::has_gizmo(Node3D *p_spatial) {
+ return Object::cast_to<Decal>(p_spatial) != nullptr;
+}
+
+String DecalGizmoPlugin::get_gizmo_name() const {
+ return "Decal";
+}
+
+int DecalGizmoPlugin::get_priority() const {
+ return -1;
+}
+
+String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
+ switch (p_id) {
+ case 0:
+ return "Size X";
+ case 1:
+ return "Size Y";
+ case 2:
+ return "Size Z";
+ }
+
+ return "";
+}
+
+Variant DecalGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
+ Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d());
+ return decal->get_size();
+}
+
+void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
+ Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d());
+ Transform3D gt = decal->get_global_transform();
+
+ Transform3D gi = gt.affine_inverse();
+
+ Vector3 size = decal->get_size();
+
+ Vector3 ray_from = p_camera->project_ray_origin(p_point);
+ Vector3 ray_dir = p_camera->project_ray_normal(p_point);
+
+ Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
+
+ Vector3 axis;
+ axis[p_id] = 1.0;
+
+ Vector3 ra, rb;
+ Geometry3D::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb);
+ float d = ra[p_id] * 2;
+ if (Node3DEditor::get_singleton()->is_snap_enabled()) {
+ d = Math::snapped(d, Node3DEditor::get_singleton()->get_translate_snap());
+ }
+
+ if (d < 0.001) {
+ d = 0.001;
+ }
+
+ size[p_id] = d;
+ decal->set_size(size);
+}
+
+void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
+ Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d());
+
+ Vector3 restore = p_restore;
+
+ if (p_cancel) {
+ decal->set_size(restore);
+ return;
+ }
+
+ EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
+ ur->create_action(TTR("Change Decal Size"));
+ ur->add_do_method(decal, "set_size", decal->get_size());
+ ur->add_undo_method(decal, "set_size", restore);
+ ur->commit_action();
+}
+
+void DecalGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
+ Decal *decal = Object::cast_to<Decal>(p_gizmo->get_node_3d());
+
+ p_gizmo->clear();
+
+ Vector<Vector3> lines;
+ Vector3 size = decal->get_size();
+
+ AABB aabb;
+ aabb.position = -size / 2;
+ aabb.size = size;
+
+ for (int i = 0; i < 12; i++) {
+ Vector3 a, b;
+ aabb.get_edge(i, a, b);
+ if (a.y == b.y) {
+ lines.push_back(a);
+ lines.push_back(b);
+ } else {
+ Vector3 ah = a.lerp(b, 0.2);
+ lines.push_back(a);
+ lines.push_back(ah);
+ Vector3 bh = b.lerp(a, 0.2);
+ lines.push_back(b);
+ lines.push_back(bh);
+ }
+ }
+
+ float half_size_y = size.y / 2;
+ lines.push_back(Vector3(0, half_size_y, 0));
+ lines.push_back(Vector3(0, half_size_y * 1.2, 0));
+
+ Vector<Vector3> handles;
+
+ for (int i = 0; i < 3; i++) {
+ Vector3 ax;
+ ax[i] = aabb.position[i] + aabb.size[i];
+ handles.push_back(ax);
+ }
+
+ Ref<Material> material = get_material("decal_material", p_gizmo);
+
+ p_gizmo->add_lines(lines, material);
+ p_gizmo->add_handles(handles, get_material("handles"));
+}