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author | reduz <reduzio@gmail.com> | 2020-10-07 21:29:49 -0300 |
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committer | reduz <reduzio@gmail.com> | 2020-10-09 13:25:47 -0300 |
commit | 26f5bd245c535fec5bfdd51a0f939d0a51179d85 (patch) | |
tree | 7d20274c657c5f154186b690c1c0a67ca0174a9f /editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp | |
parent | c35005ba25473ea8fa48aadbd1687984c76457cf (diff) | |
download | redot-engine-26f5bd245c535fec5bfdd51a0f939d0a51179d85.tar.gz |
Implement GPU Particle Collisions
-Sphere Attractor
-Box Attractor
-Vector Field
-Sphere Collider
-Box Collider
-Baked SDF Collider
-Heightmap Collider
Diffstat (limited to 'editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp | 201 |
1 files changed, 201 insertions, 0 deletions
diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp new file mode 100644 index 0000000000..0288645f91 --- /dev/null +++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp @@ -0,0 +1,201 @@ +/*************************************************************************/ +/* gpu_particles_collision_sdf_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gpu_particles_collision_sdf_editor_plugin.h" + +void GPUParticlesCollisionSDFEditorPlugin::_bake() { + if (col_sdf) { + if (col_sdf->get_texture().is_null() || !col_sdf->get_texture()->get_path().is_resource_file()) { + String path = get_tree()->get_edited_scene_root()->get_filename(); + if (path == String()) { + path = "res://" + col_sdf->get_name() + "_data.exr"; + } else { + String ext = path.get_extension(); + path = path.get_basename() + "." + col_sdf->get_name() + "_data.exr"; + } + probe_file->set_current_path(path); + probe_file->popup_file_dialog(); + return; + } + + _sdf_save_path_and_bake(col_sdf->get_texture()->get_path()); + } +} + +void GPUParticlesCollisionSDFEditorPlugin::edit(Object *p_object) { + GPUParticlesCollisionSDF *s = Object::cast_to<GPUParticlesCollisionSDF>(p_object); + if (!s) { + return; + } + + col_sdf = s; +} + +bool GPUParticlesCollisionSDFEditorPlugin::handles(Object *p_object) const { + return p_object->is_class("GPUParticlesCollisionSDF"); +} + +void GPUParticlesCollisionSDFEditorPlugin::_notification(int p_what) { + if (p_what == NOTIFICATION_PROCESS) { + if (!col_sdf) { + return; + } + + const Vector3i size = col_sdf->get_estimated_cell_size(); + String text = vformat(String::utf8("%d × %d × %d"), size.x, size.y, size.z); + int data_size = 2; + + const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0); + text += " - " + vformat(TTR("VRAM Size: %s MB"), String::num(size_mb, 2)); + + if (bake_info->get_text() == text) { + return; + } + + // Color the label depending on the estimated performance level. + Color color; + if (size_mb <= 16.0 + CMP_EPSILON) { + // Fast. + color = bake_info->get_theme_color("success_color", "Editor"); + } else if (size_mb <= 64.0 + CMP_EPSILON) { + // Medium. + color = bake_info->get_theme_color("warning_color", "Editor"); + } else { + // Slow. + color = bake_info->get_theme_color("error_color", "Editor"); + } + bake_info->add_theme_color_override("font_color", color); + + bake_info->set_text(text); + } +} + +void GPUParticlesCollisionSDFEditorPlugin::make_visible(bool p_visible) { + if (p_visible) { + bake_hb->show(); + set_process(true); + } else { + bake_hb->hide(); + set_process(false); + } +} + +EditorProgress *GPUParticlesCollisionSDFEditorPlugin::tmp_progress = nullptr; + +void GPUParticlesCollisionSDFEditorPlugin::bake_func_begin(int p_steps) { + ERR_FAIL_COND(tmp_progress != nullptr); + + tmp_progress = memnew(EditorProgress("bake_sdf", TTR("Bake SDF"), p_steps)); +} + +void GPUParticlesCollisionSDFEditorPlugin::bake_func_step(int p_step, const String &p_description) { + ERR_FAIL_COND(tmp_progress == nullptr); + tmp_progress->step(p_description, p_step, false); +} + +void GPUParticlesCollisionSDFEditorPlugin::bake_func_end() { + ERR_FAIL_COND(tmp_progress == nullptr); + memdelete(tmp_progress); + tmp_progress = nullptr; +} + +void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String &p_path) { + probe_file->hide(); + if (col_sdf) { + Ref<Image> bake_img = col_sdf->bake(); + if (bake_img.is_null()) { + EditorNode::get_singleton()->show_warning("Bake Error."); + return; + } + + Ref<ConfigFile> config; + + config.instance(); + if (FileAccess::exists(p_path + ".import")) { + config->load(p_path + ".import"); + } + + config->set_value("remap", "importer", "3d_texture"); + config->set_value("remap", "type", "StreamTexture3D"); + if (!config->has_section_key("params", "compress/mode")) { + config->set_value("params", "compress/mode", 3); //user may want another compression, so leave it be + } + config->set_value("params", "compress/channel_pack", 1); + config->set_value("params", "mipmaps/generate", false); + config->set_value("params", "slices/horizontal", 1); + config->set_value("params", "slices/vertical", bake_img->get_meta("depth")); + + config->save(p_path + ".import"); + + Error err = bake_img->save_exr(p_path, false); + ERR_FAIL_COND(err); + ResourceLoader::import(p_path); + Ref<Texture> t = ResourceLoader::load(p_path); //if already loaded, it will be updated on refocus? + ERR_FAIL_COND(t.is_null()); + + col_sdf->set_texture(t); + } +} + +void GPUParticlesCollisionSDFEditorPlugin::_bind_methods() { +} + +GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(EditorNode *p_node) { + editor = p_node; + bake_hb = memnew(HBoxContainer); + bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL); + bake_hb->hide(); + bake = memnew(Button); + bake->set_flat(true); + bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons")); + bake->set_text(TTR("Bake SDF")); + bake->connect("pressed", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_bake)); + bake_hb->add_child(bake); + bake_info = memnew(Label); + bake_info->set_h_size_flags(Control::SIZE_EXPAND_FILL); + bake_info->set_clip_text(true); + bake_hb->add_child(bake_info); + + add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb); + col_sdf = nullptr; + probe_file = memnew(EditorFileDialog); + probe_file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); + probe_file->add_filter("*.exr"); + probe_file->connect("file_selected", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake)); + get_editor_interface()->get_base_control()->add_child(probe_file); + probe_file->set_title(TTR("Select path for SDF Texture")); + + GPUParticlesCollisionSDF::bake_begin_function = bake_func_begin; + GPUParticlesCollisionSDF::bake_step_function = bake_func_step; + GPUParticlesCollisionSDF::bake_end_function = bake_func_end; +} + +GPUParticlesCollisionSDFEditorPlugin::~GPUParticlesCollisionSDFEditorPlugin() { +} |