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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/plugins/item_list_editor_plugin.h | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
download | redot-engine-5dbf1809c6e3e905b94b8764e99491e608122261.tar.gz |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'editor/plugins/item_list_editor_plugin.h')
-rw-r--r-- | editor/plugins/item_list_editor_plugin.h | 96 |
1 files changed, 45 insertions, 51 deletions
diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h index 25d6ed6757..064c43bda5 100644 --- a/editor/plugins/item_list_editor_plugin.h +++ b/editor/plugins/item_list_editor_plugin.h @@ -29,69 +29,66 @@ #ifndef ITEM_LIST_EDITOR_PLUGIN_H #define ITEM_LIST_EDITOR_PLUGIN_H -#include "editor/editor_plugin.h" -#include "editor/editor_node.h" #include "canvas_item_editor_plugin.h" +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" -#include "scene/gui/option_button.h" #include "scene/gui/menu_button.h" +#include "scene/gui/option_button.h" #include "scene/gui/popup_menu.h" /** @author Juan Linietsky <reduzio@gmail.com> */ - class ItemListPlugin : public Object { - GDCLASS(ItemListPlugin,Object); + GDCLASS(ItemListPlugin, Object); protected: - - bool _set(const StringName& p_name, const Variant& p_value); - bool _get(const StringName& p_name,Variant &r_ret) const; - void _get_property_list( List<PropertyInfo> *p_list) const; + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_ret) const; + void _get_property_list(List<PropertyInfo> *p_list) const; public: - enum Flags { - FLAG_ICON=1, - FLAG_CHECKABLE=2, - FLAG_ID=4, - FLAG_ENABLE=8, - FLAG_SEPARATOR=16 + FLAG_ICON = 1, + FLAG_CHECKABLE = 2, + FLAG_ID = 4, + FLAG_ENABLE = 8, + FLAG_SEPARATOR = 16 }; - virtual void set_object(Object *p_object)=0; - virtual bool handles(Object *p_object) const=0; + virtual void set_object(Object *p_object) = 0; + virtual bool handles(Object *p_object) const = 0; - virtual int get_flags() const=0; + virtual int get_flags() const = 0; - virtual void set_item_text(int p_idx, const String& p_text) {} - virtual String get_item_text(int p_idx) const{ return ""; }; + virtual void set_item_text(int p_idx, const String &p_text) {} + virtual String get_item_text(int p_idx) const { return ""; }; - virtual void set_item_icon(int p_idx, const Ref<Texture>& p_tex) {} - virtual Ref<Texture> get_item_icon(int p_idx) const{ return Ref<Texture>(); }; + virtual void set_item_icon(int p_idx, const Ref<Texture> &p_tex) {} + virtual Ref<Texture> get_item_icon(int p_idx) const { return Ref<Texture>(); }; virtual void set_item_checkable(int p_idx, bool p_check) {} - virtual bool is_item_checkable(int p_idx) const{ return false; }; + virtual bool is_item_checkable(int p_idx) const { return false; }; virtual void set_item_checked(int p_idx, bool p_checked) {} - virtual bool is_item_checked(int p_idx) const{ return false; }; + virtual bool is_item_checked(int p_idx) const { return false; }; virtual void set_item_enabled(int p_idx, int p_enabled) {} - virtual bool is_item_enabled(int p_idx) const{ return false; }; + virtual bool is_item_enabled(int p_idx) const { return false; }; virtual void set_item_id(int p_idx, int p_id) {} - virtual int get_item_id(int p_idx) const{ return -1; }; + virtual int get_item_id(int p_idx) const { return -1; }; virtual void set_item_separator(int p_idx, bool p_separator) {} virtual bool is_item_separator(int p_idx) const { return false; }; - virtual void add_item()=0; - virtual int get_item_count() const=0; - virtual void erase(int p_idx)=0; + virtual void add_item() = 0; + virtual int get_item_count() const = 0; + virtual void erase(int p_idx) = 0; ItemListPlugin() {} }; @@ -100,25 +97,25 @@ public: class ItemListOptionButtonPlugin : public ItemListPlugin { - GDCLASS(ItemListOptionButtonPlugin,ItemListPlugin); + GDCLASS(ItemListOptionButtonPlugin, ItemListPlugin); OptionButton *ob; -public: +public: virtual void set_object(Object *p_object); virtual bool handles(Object *p_object) const; virtual int get_flags() const; - virtual void set_item_text(int p_idx, const String& p_text) { ob->set_item_text(p_idx,p_text); } + virtual void set_item_text(int p_idx, const String &p_text) { ob->set_item_text(p_idx, p_text); } virtual String get_item_text(int p_idx) const { return ob->get_item_text(p_idx); } - virtual void set_item_icon(int p_idx, const Ref<Texture>& p_tex) { ob->set_item_icon(p_idx, p_tex); } + virtual void set_item_icon(int p_idx, const Ref<Texture> &p_tex) { ob->set_item_icon(p_idx, p_tex); } virtual Ref<Texture> get_item_icon(int p_idx) const { return ob->get_item_icon(p_idx); } virtual void set_item_enabled(int p_idx, int p_enabled) { ob->set_item_disabled(p_idx, !p_enabled); } virtual bool is_item_enabled(int p_idx) const { return !ob->is_item_disabled(p_idx); } - virtual void set_item_id(int p_idx, int p_id) { ob->set_item_ID(p_idx,p_id); } + virtual void set_item_id(int p_idx, int p_id) { ob->set_item_ID(p_idx, p_id); } virtual int get_item_id(int p_idx) const { return ob->get_item_ID(p_idx); } virtual void add_item(); @@ -130,34 +127,34 @@ public: class ItemListPopupMenuPlugin : public ItemListPlugin { - GDCLASS(ItemListPopupMenuPlugin,ItemListPlugin); + GDCLASS(ItemListPopupMenuPlugin, ItemListPlugin); PopupMenu *pp; -public: +public: virtual void set_object(Object *p_object); virtual bool handles(Object *p_object) const; virtual int get_flags() const; - virtual void set_item_text(int p_idx, const String& p_text) { pp->set_item_text(p_idx,p_text); } + virtual void set_item_text(int p_idx, const String &p_text) { pp->set_item_text(p_idx, p_text); } virtual String get_item_text(int p_idx) const { return pp->get_item_text(p_idx); } - virtual void set_item_icon(int p_idx, const Ref<Texture>& p_tex) { pp->set_item_icon(p_idx,p_tex); } + virtual void set_item_icon(int p_idx, const Ref<Texture> &p_tex) { pp->set_item_icon(p_idx, p_tex); } virtual Ref<Texture> get_item_icon(int p_idx) const { return pp->get_item_icon(p_idx); } - virtual void set_item_checkable(int p_idx, bool p_check) { pp->set_item_as_checkable(p_idx,p_check); } + virtual void set_item_checkable(int p_idx, bool p_check) { pp->set_item_as_checkable(p_idx, p_check); } virtual bool is_item_checkable(int p_idx) const { return pp->is_item_checkable(p_idx); } - virtual void set_item_checked(int p_idx, bool p_checked) { pp->set_item_checked(p_idx,p_checked); } + virtual void set_item_checked(int p_idx, bool p_checked) { pp->set_item_checked(p_idx, p_checked); } virtual bool is_item_checked(int p_idx) const { return pp->is_item_checked(p_idx); } - virtual void set_item_enabled(int p_idx, int p_enabled) { pp->set_item_disabled(p_idx,!p_enabled); } + virtual void set_item_enabled(int p_idx, int p_enabled) { pp->set_item_disabled(p_idx, !p_enabled); } virtual bool is_item_enabled(int p_idx) const { return !pp->is_item_disabled(p_idx); } - virtual void set_item_id(int p_idx, int p_id) { pp->set_item_ID(p_idx,p_idx); } + virtual void set_item_id(int p_idx, int p_id) { pp->set_item_ID(p_idx, p_idx); } virtual int get_item_id(int p_idx) const { return pp->get_item_ID(p_idx); } - virtual void set_item_separator(int p_idx, bool p_separator) { pp->set_item_as_separator(p_idx,p_separator); } + virtual void set_item_separator(int p_idx, bool p_separator) { pp->set_item_as_separator(p_idx, p_separator); } virtual bool is_item_separator(int p_idx) const { return pp->is_item_separator(p_idx); } virtual void add_item(); @@ -171,7 +168,7 @@ public: class ItemListEditor : public HBoxContainer { - GDCLASS(ItemListEditor,HBoxContainer); + GDCLASS(ItemListEditor, HBoxContainer); Node *item_list; @@ -185,7 +182,7 @@ class ItemListEditor : public HBoxContainer { int selected_idx; - Vector<ItemListPlugin*> item_plugins; + Vector<ItemListPlugin *> item_plugins; void _edit_items(); @@ -195,27 +192,25 @@ class ItemListEditor : public HBoxContainer { void _node_removed(Node *p_node); protected: - void _notification(int p_notification); static void _bind_methods(); -public: +public: void edit(Node *p_item_list); bool handles(Object *p_object) const; - void add_plugin(ItemListPlugin* p_plugin) { item_plugins.push_back(p_plugin); } + void add_plugin(ItemListPlugin *p_plugin) { item_plugins.push_back(p_plugin); } ItemListEditor(); ~ItemListEditor(); }; class ItemListEditorPlugin : public EditorPlugin { - GDCLASS(ItemListEditorPlugin,EditorPlugin); + GDCLASS(ItemListEditorPlugin, EditorPlugin); ItemListEditor *item_list_editor; EditorNode *editor; public: - virtual String get_name() const { return "ItemList"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_node); @@ -224,7 +219,6 @@ public: ItemListEditorPlugin(EditorNode *p_node); ~ItemListEditorPlugin(); - }; #endif // ITEM_LIST_EDITOR_PLUGIN_H |