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authorGilles Roudière <gilles.roudiere@gmail.com>2021-10-27 18:29:44 +0200
committerGilles Roudière <gilles.roudiere@gmail.com>2021-10-28 10:16:51 +0200
commita51f92273a4e3633b924bf002db31e9cf15bf8c1 (patch)
tree6dd4ca4d5effabfcd1ac14997c72c94861db3fe8 /editor/plugins/item_list_editor_plugin.h
parent435d50bf0f6963a7ad404fc005997932a251c6ce (diff)
downloadredot-engine-a51f92273a4e3633b924bf002db31e9cf15bf8c1.tar.gz
Remove ItemList editor and replace it by a property array
Diffstat (limited to 'editor/plugins/item_list_editor_plugin.h')
-rw-r--r--editor/plugins/item_list_editor_plugin.h250
1 files changed, 0 insertions, 250 deletions
diff --git a/editor/plugins/item_list_editor_plugin.h b/editor/plugins/item_list_editor_plugin.h
deleted file mode 100644
index 8f61aef083..0000000000
--- a/editor/plugins/item_list_editor_plugin.h
+++ /dev/null
@@ -1,250 +0,0 @@
-/*************************************************************************/
-/* item_list_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef ITEM_LIST_EDITOR_PLUGIN_H
-#define ITEM_LIST_EDITOR_PLUGIN_H
-
-#include "canvas_item_editor_plugin.h"
-#include "editor/editor_inspector.h"
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "scene/gui/menu_button.h"
-#include "scene/gui/option_button.h"
-#include "scene/gui/popup_menu.h"
-
-class ItemListPlugin : public Object {
- GDCLASS(ItemListPlugin, Object);
-
-protected:
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
-
-public:
- enum Flags {
- FLAG_ICON = 1,
- FLAG_CHECKABLE = 2,
- FLAG_ID = 4,
- FLAG_ENABLE = 8,
- FLAG_SEPARATOR = 16
- };
-
- virtual void set_object(Object *p_object) = 0;
- virtual bool handles(Object *p_object) const = 0;
-
- virtual int get_flags() const = 0;
-
- virtual void set_item_text(int p_idx, const String &p_text) {}
- virtual String get_item_text(int p_idx) const { return ""; };
-
- virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) {}
- virtual Ref<Texture2D> get_item_icon(int p_idx) const { return Ref<Texture2D>(); };
-
- virtual void set_item_checkable(int p_idx, bool p_check) {}
- virtual void set_item_radio_checkable(int p_idx, bool p_check) {}
- virtual bool is_item_checkable(int p_idx) const { return false; };
- virtual bool is_item_radio_checkable(int p_idx) const { return false; };
-
- virtual void set_item_checked(int p_idx, bool p_checked) {}
- virtual bool is_item_checked(int p_idx) const { return false; };
-
- virtual void set_item_enabled(int p_idx, int p_enabled) {}
- virtual bool is_item_enabled(int p_idx) const { return false; };
-
- virtual void set_item_id(int p_idx, int p_id) {}
- virtual int get_item_id(int p_idx) const { return -1; };
-
- virtual void set_item_separator(int p_idx, bool p_separator) {}
- virtual bool is_item_separator(int p_idx) const { return false; };
-
- virtual void add_item() = 0;
- virtual int get_item_count() const = 0;
- virtual void erase(int p_idx) = 0;
-
- ItemListPlugin() {}
-};
-
-///////////////////////////////////////////////////////////////
-
-class ItemListOptionButtonPlugin : public ItemListPlugin {
- GDCLASS(ItemListOptionButtonPlugin, ItemListPlugin);
-
- OptionButton *ob;
-
-public:
- virtual void set_object(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual int get_flags() const override;
-
- virtual void set_item_text(int p_idx, const String &p_text) override { ob->set_item_text(p_idx, p_text); }
- virtual String get_item_text(int p_idx) const override { return ob->get_item_text(p_idx); }
-
- virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { ob->set_item_icon(p_idx, p_tex); }
- virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return ob->get_item_icon(p_idx); }
-
- virtual void set_item_enabled(int p_idx, int p_enabled) override { ob->set_item_disabled(p_idx, !p_enabled); }
- virtual bool is_item_enabled(int p_idx) const override { return !ob->is_item_disabled(p_idx); }
-
- virtual void set_item_id(int p_idx, int p_id) override { ob->set_item_id(p_idx, p_id); }
- virtual int get_item_id(int p_idx) const override { return ob->get_item_id(p_idx); }
-
- virtual void add_item() override;
- virtual int get_item_count() const override;
- virtual void erase(int p_idx) override;
-
- ItemListOptionButtonPlugin();
-};
-
-class ItemListPopupMenuPlugin : public ItemListPlugin {
- GDCLASS(ItemListPopupMenuPlugin, ItemListPlugin);
-
- PopupMenu *pp;
-
-public:
- virtual void set_object(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual int get_flags() const override;
-
- virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
- virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
-
- virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
- virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
-
- virtual void set_item_checkable(int p_idx, bool p_check) override { pp->set_item_as_checkable(p_idx, p_check); }
- virtual void set_item_radio_checkable(int p_idx, bool p_check) override { pp->set_item_as_radio_checkable(p_idx, p_check); }
- virtual bool is_item_checkable(int p_idx) const override { return pp->is_item_checkable(p_idx); }
- virtual bool is_item_radio_checkable(int p_idx) const override { return pp->is_item_radio_checkable(p_idx); }
-
- virtual void set_item_checked(int p_idx, bool p_checked) override { pp->set_item_checked(p_idx, p_checked); }
- virtual bool is_item_checked(int p_idx) const override { return pp->is_item_checked(p_idx); }
-
- virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
- virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
-
- virtual void set_item_id(int p_idx, int p_id) override { pp->set_item_id(p_idx, p_id); }
- virtual int get_item_id(int p_idx) const override { return pp->get_item_id(p_idx); }
-
- virtual void set_item_separator(int p_idx, bool p_separator) override { pp->set_item_as_separator(p_idx, p_separator); }
- virtual bool is_item_separator(int p_idx) const override { return pp->is_item_separator(p_idx); }
-
- virtual void add_item() override;
- virtual int get_item_count() const override;
- virtual void erase(int p_idx) override;
-
- ItemListPopupMenuPlugin();
-};
-
-///////////////////////////////////////////////////////////////
-
-class ItemListItemListPlugin : public ItemListPlugin {
- GDCLASS(ItemListItemListPlugin, ItemListPlugin);
-
- ItemList *pp;
-
-public:
- virtual void set_object(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual int get_flags() const override;
-
- virtual void set_item_text(int p_idx, const String &p_text) override { pp->set_item_text(p_idx, p_text); }
- virtual String get_item_text(int p_idx) const override { return pp->get_item_text(p_idx); }
-
- virtual void set_item_icon(int p_idx, const Ref<Texture2D> &p_tex) override { pp->set_item_icon(p_idx, p_tex); }
- virtual Ref<Texture2D> get_item_icon(int p_idx) const override { return pp->get_item_icon(p_idx); }
-
- virtual void set_item_enabled(int p_idx, int p_enabled) override { pp->set_item_disabled(p_idx, !p_enabled); }
- virtual bool is_item_enabled(int p_idx) const override { return !pp->is_item_disabled(p_idx); }
-
- virtual void add_item() override;
- virtual int get_item_count() const override;
- virtual void erase(int p_idx) override;
-
- ItemListItemListPlugin();
-};
-
-///////////////////////////////////////////////////////////////
-
-class ItemListEditor : public HBoxContainer {
- GDCLASS(ItemListEditor, HBoxContainer);
-
- Node *item_list;
-
- Button *toolbar_button;
-
- AcceptDialog *dialog;
- EditorInspector *property_editor;
- Tree *tree;
- Button *add_button;
- Button *del_button;
- Button *clear_button;
-
- int selected_idx;
-
- Vector<ItemListPlugin *> item_plugins;
-
- void _edit_items();
-
- void _add_pressed();
- void _delete_pressed();
- void _clear_pressed();
-
- void _node_removed(Node *p_node);
-
-protected:
- void _notification(int p_notification);
- static void _bind_methods();
-
-public:
- void edit(Node *p_item_list);
- bool handles(Object *p_object) const;
- void add_plugin(ItemListPlugin *p_plugin) { item_plugins.push_back(p_plugin); }
- ItemListEditor();
- ~ItemListEditor();
-};
-
-class ItemListEditorPlugin : public EditorPlugin {
- GDCLASS(ItemListEditorPlugin, EditorPlugin);
-
- ItemListEditor *item_list_editor;
- EditorNode *editor;
-
-public:
- virtual String get_name() const override { return "ItemList"; }
- bool has_main_screen() const override { return false; }
- virtual void edit(Object *p_object) override;
- virtual bool handles(Object *p_object) const override;
- virtual void make_visible(bool p_visible) override;
-
- ItemListEditorPlugin(EditorNode *p_node);
- ~ItemListEditorPlugin();
-};
-
-#endif // ITEM_LIST_EDITOR_PLUGIN_H