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authorreduz <reduzio@gmail.com>2021-07-17 18:22:52 -0300
committerreduz <reduzio@gmail.com>2021-07-18 21:20:02 -0300
commit6631f66c2a9d54dc80d57df60376c84ce1252d08 (patch)
tree9b68d49611f1b732e4f3901ff12e3b678d45adbd /editor/plugins/material_editor_plugin.cpp
parentb76dfde329592ecfd6f6b952082ae21859039e67 (diff)
downloadredot-engine-6631f66c2a9d54dc80d57df60376c84ce1252d08.tar.gz
Optimize StringName usage
* Added a new macro SNAME() that constructs and caches a local stringname. * Subsequent usages use the cached version. * Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time. * Replaced all theme usages by this new macro. * Replace all signal emission usages by this new macro. * Replace all call_deferred usages by this new macro. This is part of ongoing work to optimize GUI and the editor.
Diffstat (limited to 'editor/plugins/material_editor_plugin.cpp')
-rw-r--r--editor/plugins/material_editor_plugin.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index 17a634ee14..7105d351b0 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -42,22 +42,22 @@ void MaterialEditor::_notification(int p_what) {
if (first_enter) {
//it's in propertyeditor so.. could be moved around
- light_1_switch->set_normal_texture(get_theme_icon("MaterialPreviewLight1", "EditorIcons"));
- light_1_switch->set_pressed_texture(get_theme_icon("MaterialPreviewLight1Off", "EditorIcons"));
- light_2_switch->set_normal_texture(get_theme_icon("MaterialPreviewLight2", "EditorIcons"));
- light_2_switch->set_pressed_texture(get_theme_icon("MaterialPreviewLight2Off", "EditorIcons"));
+ light_1_switch->set_normal_texture(get_theme_icon(SNAME("MaterialPreviewLight1"), SNAME("EditorIcons")));
+ light_1_switch->set_pressed_texture(get_theme_icon(SNAME("MaterialPreviewLight1Off"), SNAME("EditorIcons")));
+ light_2_switch->set_normal_texture(get_theme_icon(SNAME("MaterialPreviewLight2"), SNAME("EditorIcons")));
+ light_2_switch->set_pressed_texture(get_theme_icon(SNAME("MaterialPreviewLight2Off"), SNAME("EditorIcons")));
- sphere_switch->set_normal_texture(get_theme_icon("MaterialPreviewSphereOff", "EditorIcons"));
- sphere_switch->set_pressed_texture(get_theme_icon("MaterialPreviewSphere", "EditorIcons"));
- box_switch->set_normal_texture(get_theme_icon("MaterialPreviewCubeOff", "EditorIcons"));
- box_switch->set_pressed_texture(get_theme_icon("MaterialPreviewCube", "EditorIcons"));
+ sphere_switch->set_normal_texture(get_theme_icon(SNAME("MaterialPreviewSphereOff"), SNAME("EditorIcons")));
+ sphere_switch->set_pressed_texture(get_theme_icon(SNAME("MaterialPreviewSphere"), SNAME("EditorIcons")));
+ box_switch->set_normal_texture(get_theme_icon(SNAME("MaterialPreviewCubeOff"), SNAME("EditorIcons")));
+ box_switch->set_pressed_texture(get_theme_icon(SNAME("MaterialPreviewCube"), SNAME("EditorIcons")));
first_enter = false;
}
}
if (p_what == NOTIFICATION_DRAW) {
- Ref<Texture2D> checkerboard = get_theme_icon("Checkerboard", "EditorIcons");
+ Ref<Texture2D> checkerboard = get_theme_icon(SNAME("Checkerboard"), SNAME("EditorIcons"));
Size2 size = get_size();
draw_texture_rect(checkerboard, Rect2(Point2(), size), true);