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author | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 18:49:16 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-27 14:54:04 +0100 |
commit | eaae4b6408361eb34363adcb22a08046f43147f4 (patch) | |
tree | 4baf4cd8758696d260bef2cb149e27bf3135a284 /editor/plugins/multimesh_editor_plugin.h | |
parent | 9a7dbc2acafdd04ff0fe09bc5f4838b4920348a8 (diff) | |
download | redot-engine-eaae4b6408361eb34363adcb22a08046f43147f4.tar.gz |
Renamed 2D and 3D nodes to make their types explicit
Fixes #30736.
Diffstat (limited to 'editor/plugins/multimesh_editor_plugin.h')
-rw-r--r-- | editor/plugins/multimesh_editor_plugin.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h index 2c7b98cfbc..15c9b91fee 100644 --- a/editor/plugins/multimesh_editor_plugin.h +++ b/editor/plugins/multimesh_editor_plugin.h @@ -33,7 +33,7 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" -#include "scene/3d/multimesh_instance.h" +#include "scene/3d/multimesh_instance_3d.h" #include "scene/gui/spin_box.h" class MultiMeshEditor : public Control { @@ -44,11 +44,11 @@ class MultiMeshEditor : public Control { AcceptDialog *err_dialog; MenuButton *options; - MultiMeshInstance *_last_pp_node; + MultiMeshInstance3D *_last_pp_node; bool browsing_source; Panel *panel; - MultiMeshInstance *node; + MultiMeshInstance3D *node; LineEdit *surface_source; LineEdit *mesh_source; @@ -78,7 +78,7 @@ protected: static void _bind_methods(); public: - void edit(MultiMeshInstance *p_multimesh); + void edit(MultiMeshInstance3D *p_multimesh); MultiMeshEditor(); }; |