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authorreduz <reduzio@gmail.com>2021-06-29 16:42:12 -0300
committerreduz <reduzio@gmail.com>2021-06-30 12:38:25 -0300
commit75688772b3efadb8a36b1bb7ccde9c08819bc58e (patch)
treec01375174160dd051245ef9a32af61db38a21425 /editor/plugins/node_3d_editor_plugin.cpp
parent916c37de09871be0f5578f2f23f700ecaa08f836 (diff)
downloadredot-engine-75688772b3efadb8a36b1bb7ccde9c08819bc58e.tar.gz
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor. * Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees. * Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m" * In general, can add suffixes for EditorSpinSlider Not covered by this PR, will have to be addressed by future ones: * Ability to switch radians/degrees in the inspector for angle properties (if actually wanted). * Animations previously made will most likely break, need to add a way to make old ones compatible. * Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes. * Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 59c0d81ae7..d964644d38 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2508,8 +2508,8 @@ void Node3DEditorViewport::_notification(int p_what) {
text += "X: " + rtos(current_camera->get_position().x).pad_decimals(1) + "\n";
text += "Y: " + rtos(current_camera->get_position().y).pad_decimals(1) + "\n";
text += "Z: " + rtos(current_camera->get_position().z).pad_decimals(1) + "\n";
- text += TTR("Pitch") + ": " + itos(Math::round(current_camera->get_rotation_degrees().x)) + "\n";
- text += TTR("Yaw") + ": " + itos(Math::round(current_camera->get_rotation_degrees().y)) + "\n\n";
+ text += TTR("Pitch") + ": " + itos(Math::round(Math::rad2deg(current_camera->get_rotation().x))) + "\n";
+ text += TTR("Yaw") + ": " + itos(Math::round(Math::rad2deg(current_camera->get_rotation().y))) + "\n\n";
text += TTR("Size") +
vformat(