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author | reduz <reduzio@gmail.com> | 2021-06-29 16:42:12 -0300 |
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committer | reduz <reduzio@gmail.com> | 2021-06-30 12:38:25 -0300 |
commit | 75688772b3efadb8a36b1bb7ccde9c08819bc58e (patch) | |
tree | c01375174160dd051245ef9a32af61db38a21425 /editor/plugins/node_3d_editor_plugin.cpp | |
parent | 916c37de09871be0f5578f2f23f700ecaa08f836 (diff) | |
download | redot-engine-75688772b3efadb8a36b1bb7ccde9c08819bc58e.tar.gz |
Fix editor suffixes and degrees conversion
* Functions to convert to/from degrees are all gone. Conversion is done by the editor.
* Use PROPERTY_HINT_ANGLE instead of PROPERTY_HINT_RANGE to edit radian angles in degrees.
* Added possibility to add suffixes to range properties, use "min,max[,step][,suffix:<something>]" example "0,100,1,suffix:m"
* In general, can add suffixes for EditorSpinSlider
Not covered by this PR, will have to be addressed by future ones:
* Ability to switch radians/degrees in the inspector for angle properties (if actually wanted).
* Animations previously made will most likely break, need to add a way to make old ones compatible.
* Only added a "px" suffix to 2D position and a "m" one to 3D position, someone needs to go through the rest of the engine and add all remaining suffixes.
* Likely also need to track down usage of EditorSpinSlider outside properties to add suffixes to it too.
Diffstat (limited to 'editor/plugins/node_3d_editor_plugin.cpp')
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 59c0d81ae7..d964644d38 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -2508,8 +2508,8 @@ void Node3DEditorViewport::_notification(int p_what) { text += "X: " + rtos(current_camera->get_position().x).pad_decimals(1) + "\n"; text += "Y: " + rtos(current_camera->get_position().y).pad_decimals(1) + "\n"; text += "Z: " + rtos(current_camera->get_position().z).pad_decimals(1) + "\n"; - text += TTR("Pitch") + ": " + itos(Math::round(current_camera->get_rotation_degrees().x)) + "\n"; - text += TTR("Yaw") + ": " + itos(Math::round(current_camera->get_rotation_degrees().y)) + "\n\n"; + text += TTR("Pitch") + ": " + itos(Math::round(Math::rad2deg(current_camera->get_rotation().x))) + "\n"; + text += TTR("Yaw") + ": " + itos(Math::round(Math::rad2deg(current_camera->get_rotation().y))) + "\n\n"; text += TTR("Size") + vformat( |